Art, Animation and Video Games
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Banner Development of Videogames with Unity 3D

Unity Advanced Course

Training path

Deepen ASPECTS OF UNITY THAT ALWAYS WANTED TO KNOW AND ADDS VALUE TO YOUR DEVELOPMENTS

DESCRIPTION

Sabés create games with Unity, but deepen want to achieve something new and original? I learn how to publish, monetize, interact with hardware, measure, optimize, generate community and more about your developments with Unity.

What do you learn?

What do you learn

  • Using and Creating Plugins
  • Monetization: add advertising, in-app purchases.
  • Community: leaderboards, achievements, replays, interaction with socials networks
  • VR (Virtual Reality)
  • Interaction with hardware and devices: Oculus, Leap Motion, Kinect.
  • AR (Augmented Reality)
  • Multiplayer
  • Analytics (metric)
  • Optimization
  • Publishing platform: mobile, web, among others.
Software to Use
Unity

Requirements

Having completed the course with Unity game development or creating a game with Unity (published or unpublished) or know the tool.

To assess whether contás requirements, you will perform a free online test.

Graduate Profile

Graduate Profile

By studying Unity Advanced in Image Campus, you will create knowledge for:

  • Post your own game
  • Monetizing it using the strategy that you see fit
  • Create community around your game, with features built into its development
  • Create original games using hardware virtual reality, motion capture and augmented reality
  • Add value to your games, including metrics to review its operation.
  • Optimize your game
  • Create multiplayer games with the tools provided Unity.
You will receive a Certificate of Approval (approving all instances of evaluation) or Attendance Certificate (certifying the 80% attendance).

Employment Center

Image Campus has a EMPLOYMENT CENTER where he publishes periodically JOB SEARCHES requested by the most important companies in this industry. We also have a system INTERNSHIP in companies targeting the most advanced students of the race.

Cursada
Start Date: Please consult
Duration: Classes 32 - 96 hours.


TTN - Bring your Notebook!

To study this program you must attend with your notebook / netbook.


Continuing Education

If you want interiorizarte programming for advanced games we recommend ADVANCED VIDEO GAME.
If you love art 3D video game, continue your training GAME ART.

Infrastructure and Resources
    Oculus
  • Classrooms equipped with the latest technology.
  • One PC per student, with the software required for that submitted.
  • Projectors and screens to follow the instructions and teachers.
  • Classroom Workshop with an animation board, a computer and a Wacom tablet per student.
  • Materials for illustration and animation, Wacom tablets, scanners and sound.
  • New Technological Resources available to our students and teachers: Virtual Reality Experiences, with the new Oculus Cristal Cove, HTC Vive, Leap Motion, Eye Tracker (Virtual Reality experiences); Ultimaker 2 + and Makerbot in their Replicator model, which will be available to all students of Image Campus to materialize the 3D prototypes they develop; Motion Capture (new Motion Capture system) and Video Game Consoles (PlayStation 4 among others).
  • The Virtual Classroom (online platform) will support your daily physical working: you will find study materials uploaded by teachers, evaluations items to raise TPs, qualifications, educational quality surveys.
  • Audience. Cafeteria.
  • Wi-fi throughout the school.
Design Content

Education Management

Area Educational Campus Image Management

Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.

Companies and / or professionals who helped design the curriculum
Sergio Baretto
Sergio Baretto Graduated from the fourth class of game developers of Image Campus, Sergio has worked in the audiovisual industry in areas of game development and software programming. Work with various programming languages ​​and tools, oriented to multiplatform development. In 2011 rejoined Image Campus as a teacher and since then specializes in training for both students with programming skills who want training in specific tools and platforms, and those who, without prior knowledge, want to enter the world of game programming. At the same time, enables professional groups of important local producers of video games, in content as these companies regularly hire in Image Campus. Sergio is one of the first "Unity Certified Developers" from Argentina, having completed its certification at Unity offices in San Francisco during its launch in GDC2016.
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