Art, Animation and Video Games
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After Effects Full Banner

Adobe After Effects Full


DESCRIPTION

Duration: 12 classes (36 hs)
Start Date: February 25 2019
Submitted or days and times: Monday and Thursday from 19: 00 22 to: 00 hours.
tentative completion: April 8 2019

(*) The beginning of the Courses is subject to calendar modifications.

About Adobe After Effects
It is a program composition and post-production in layers used for creating motion graphics and special effects application 2D and 3D. This software is used by professionals in graphics and multimedia designers, video producers.

What do you learn?
  • Program interface
  • Importing files
  • Properties layers (Shape Layers)
  • Animating with keyframes
  • still and animated masks
  • Mattes
  • Effects
  • rendering
  • Motor 3D After Effects and new features 3D of CS6
  • Cameras and Lights
  • Pluggins advanced effects
  • Text Animation
  • Integration with other programs (Photoshop, Illustrator, Premiere, Cinema 4D)
  • Using Expressions
  • Resources composite effects

Software to Use
Adobe After Effects 2019

Requirements

No requirements

After completing the course and crediting 80% of presenteeism, Image Campus extends a "Certificate of Attendance" in PDF format.

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Design Content

Area Educational Campus Image Management

Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.

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Careers and Related Courses
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Infrastructure and Resources
    Oculus
  • Classrooms equipped with the latest technology.
  • One PC per student, with the software required for that submitted.
  • Projectors and screens to follow the instructions and teachers.
  • Classroom Workshop with an animation board, a computer and a Wacom tablet per student.
  • Materials for illustration and animation, Wacom tablets, scanners and sound.
  • New Technological Resources available to our students and teachers: Virtual Reality Experiences, with the new Oculus Cristal Cove, HTC Vive, Leap Motion, Eye Tracker (Virtual Reality experiences); Ultimaker 2 + and Makerbot in their Replicator model, which will be available to all students of Image Campus to materialize the 3D prototypes they develop; Motion Capture (new Motion Capture system) and Video Game Consoles (PlayStation 4 among others).
  • The Virtual Classroom (online platform) will support your daily physical working: you will find study materials uploaded by teachers, evaluations items to raise TPs, qualifications, educational quality surveys.
  • Audience. Cafeteria.
  • Wi-fi throughout the school.
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