BattlePong - Gaspar Nuñez, Leonardo Perugini, Maximiliano Abel Duarte, Facundo Cedolini, Ramiro Salto

  • Year: 2018
  • Authors: Gaspar Nuñez, Leonardo Perugini, Maximiliano Abel Duarte, Facundo Cedolini, Ramiro Salto
  • Headline: BattlePong
  • Race Superior Technician in Videogame Development + Superior Technique in Art and Animation for Videogames
  • Matter: Development of Video Games III + Development of Videogames
  • + info https://www.imagecampus.edu.ar/carreras-titulo-oficial/tecnico-superior-desarrollo-videojuegos
  • + info https://www.imagecampus.edu.ar/carreras-titulo-oficial/tecnico-superior-arte-animacion-videojuegos
  • Battlepong is a reimagining of the classic pong that we all know with new game modes, features, more chaos and many colors!
    This work was done as a final project of the interdisciplinary subject of Videogame Development of the 2º year shared by the Higher Degree in Videogames Development and the Higher Degree in Videogames Art and Animation. It was a joint work where the specialties were combined, which also included students of professional training courses of Game Audio and Testing and Technical QA.
    Authors and roles:
    - Gaspar Nuñez: Programming, Level Design, Game Design, Audio, AI Design
    - Leonardo Perugini: Art, AI Design, Programming, Level Design
    - Maximiliano Abel Duarte: Audio, Music
    - Facundo Cedolini: Testing
    - Ramiro Salto: First Conecept Art
  • The game is open source, created with Unity and is published on itch.io (still under development): https://thekhumi.itch.io/battlepong

Student

Gaspar Nuñez, Leonardo Perugini, Maximiliano Abel Duarte, Facundo Cedolini, Ramiro Salto

Date

October 09 2019

Tags

Animation, Videogames
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