Racing Run - Leandro Sebastian Rodriguez, Octavio Uriel Elia, Ricardo Jimenez, Alejandro Barrero

  • Year: 2018
  • Authors: Leandro Sebastian Rodriguez, Octavio Uriel Elia, Ricardo Jimenez, Alejandro Barrero
  • Headline: Racing Run
  • Race Superior Technician in Videogame Development + Superior Technique in Art and Animation for Videogames
  • Matter: Development of Video Games III + Development of Videogames
  • + info https://www.imagecampus.edu.ar/carreras-titulo-oficial/tecnico-superior-desarrollo-videojuegos
  • + info https://www.imagecampus.edu.ar/carreras-titulo-oficial/tecnico-superior-arte-animacion-videojuegos
  • Racing Run It is an infinite runner game for Android in which the player must drive a car along a procedurally generated road, avoiding obstacles to try to get as far as possible. This work was done as a final project of the interdisciplinary subject of Videogame Development of the 2º year shared by the Higher Degree in Videogames Development and the Higher Degree in Videogames Art and Animation. It was a joint work where the specialties were combined, which also included students of professional training courses of Game Audio and Testing and Technical QA. Authors and roles: - Leandro Sebastian Rodriguez - Programming - Octavio Uriel Elia - Art - Ricardo Jiménez - Audio - Alejandro Barrero - Testing The game is open source, created with Unity and is posted on itch.io (still under development): https://leandrorodriguez98.itch.io/racing-run
  • The game is open source, created with Unity and is published in itch.io (still in development): https://leandrorodriguez98.itch.io/racing-run>

Student

Leandro Sebastian Rodriguez, Octavio Uriel Elia, Ricardo Jimenez, Alejandro Barrero

Date

24 September 2019

Tags

Animation, Videogames, 3d

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