Art, Animation and Video Games
esenfritpt

Robotics Banner Design

Robotics - Design

Training path


DESCRIPTION

The applications of robotics today exceed the industrial field. It is for this reason that more and more hobbyists and professionals from different fields are developing robots: to solve everyday problems in homes, work environments, workshops and classrooms, laboratories.

Given the breadth of the field, we present specialization paths in three branches: Electronics, programming and design.

In Robotics from Design you will learn to solve problems, conceptualize, determine the ideal way to solve them and materialize them through digital and traditional manufacturing. This journey makes visible the union between robotics and industrial design.

What do you learn?

What do you learn

  • Conceptualize solutions to problems that can be solved by robotics
  • Design and build mechanisms of action
  • Conceptualize product interfaces without losing sight of the Robotic aesthetics as design objects
  • Design, layout and produce using parametric design software
  • Work with blueprints, suppliers and digital manufacturing machinery
  • Carry out a professional finish on your objects



Graduate Profile

Graduate Profile

Studying Robotics from Design you can:

  • Design objects, machines, carcasses and functional structures
  • Design the plans in digital or traditional form for the production of your designs
  • Understand mechanical concepts that make robotics and can be applied in other fields
  • Act as an independent professional
You will receive a Certificate of Approval (approving all instances of evaluation) or Attendance Certificate (certifying the 80% attendance).

Employment Center

Image Campus has a EMPLOYMENT CENTER where he publishes periodically JOB SEARCHES requested by the most important companies in this industry. We also have a system INTERNSHIP in companies targeting the most advanced students of the race.

Cursada
Start Date: April 2019
Duration: Classes 32 - 96 hours.
Days and Hours: 19 Wednesday: 00 to 22: 00 hs and Saturdays of 10: 00 to 13: 00 hs.
tentative completion: August 2019


Infrastructure and Resources
    Oculus
  • Workspace equipped with tools and complete instruments
  • Components for the student: Sensors, motors, microcontroller and everything you need to build your robot.
  • The Virtual Classroom (online platform) will support your daily physical working: you will find study materials uploaded by teachers, evaluations items to raise TPs, qualifications, educational quality surveys.
  • Audience. Cafeteria.
  • Wi-fi throughout the school.


Design Content

Education Management

Area Educational Campus Image Management

Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.

Companies and / or professionals who helped design the curriculum
Egar Almeida
Egar Almeida
Project developer of the Special Projects of Infinito por Descubrir, a non-formal education program based on technology under the Ministry of Education of the Nation. She also serves as a mentor at Creactivis, a non-formal education workshop for children and adolescents from 10 to 18 years of age. Passionate about programming and electronics, Egar also works as a consultant and developer of prototypes of technology-based products for pharmaceutical laboratories, surgery, and orthopedics, as well as products of a commercial nature. He worked in the video game industry for 13 years, developing videogames for GBA, WiiWare, Nintendo DS, PC and Web platforms.
Verónica Calzada
Verónica Calzada
Art Director graduated from the Argentine Association of Advertising Agencies (AAAP) and advanced student of Industrial Design. Passionate about objects, Veronica is a specialist in evaluating concepts based on their function and use, as well as combining traditional manufacturing techniques with digital techniques in their ventures. As an entrepreneur, she developed her own brand and designs objects, ornaments and clothing combining traditional manufacturing techniques with digital manufacturing.

Francisco Gerardi
Francisco Gerardi
Coordinator of Special Projects in Infinito por Descubrir, non-formal education program based on technology under the Ministry of Education of the Nation. He is also a mentor in Creactivis, a non-formal education workshop for children and adolescents from 10 to 18 years of age. Bachelor of Plastic Arts and passionate about mechanics, he worked as a teacher of technology subjects at the National University of Lanús (UNLA). Expert in digital manufacturing, he was an assistant in the formulation of the standard and the evaluation instrument to certify 3D printer operators. He participated in the development of an 3D printer without a rigid structure, replacing it with a hanging system.
Instagram
OSense O-Sense
Send your Consultation
OSense O-Sense
Events
OSense O-Sense
Vimeo
OSense O-Sense
Facebook
OSense O-Sense
Twitter
OSense O-Sense
Youtube
OSense O-Sense