Motion Graphics

Learn to design and create moving art with After Effects and Cinema 4D

Credits: Emiliano Kubar, Florencia Sánchez, Juan Manuel Dorrego, Marta Sosa Bergues, Noelia Somoza, Jessica Torres, Rocío Deluca, Trinidad Viturro, Verónica Oldenburg.

Format

100% online
Live

Duration

40 classes

Home

25 June

Cursada

Tuesday and Friday
from 19 a.m. to 22 p.m.

Level

Intermediate

academic requirements

  • Previous knowledge of Adobe Illustrator and Adobe Photoshop is recommended.

Technical requirements

  • Operating system: Windows 10 64-bit or higher – macOS v10.15 (Catalina) or higher.
  • Processor: Intel or AMD 64-bit (minimum of four cores).
  • Memory: 16 GB of RAM (32 GB or more recommended).
  • Graphics: Minimum that it has 2 GB of VRAM on the GPU (4 GB or more of VRAM on the GPU is recommended).
  • Storage: 15 GB of available space (64 GB or more recommended).
Authorized Unreal Engine Training Center PREMIER LATAM

Commitment and excellence in Unreal Engine training

Image Campus achieves the prestigious title of Premier Unreal Authorized Training Center

We have been recognized as the first PREMIER authorized Unreal Engine center in the American continent.

More information

In the Motion Graphics course you will be able to create animated pieces with high visual impact aimed at the advertising and film industries. Starting from the fundamental study of the main concepts of graphic design, you will learn to understand the needs of audiovisual communication for advertising, creating modern and attractive 2D and 3D animations that impress your clients and viewers.

The course modules address all the needs to carry out the creative process of an animated advertising campaign: from the study of the visual identity of the product, the animation and composition of 2D elements with the use of After Effects, modeling, lighting, texturing and animation of the 3D elements using Cinema 4D, the sound design and the final composition for the render.

With the aim of incorporating the most modern concepts and techniques on the market, the Motion Graphics course includes 6 seminars during the course:

2D Animation
Rotoscopy
Audio
Virtual reality
applied to 360º videos
How
budget
Realidad
augmented
Video
volumetric

The objective of the course is for you to create your professional career, up to the demands of the national and international industry. For this, you will have a practical work at the end of each module (10 tp in total) + 1 integrative final work.

Main tools and software to use in Motion Graphics

Adobe After Effects, video editing and animation software logo icon
Adobe Media Encoder, software program icon logo
3D Elements Plugin - Software Icon
Trapcode Suite - Software Icon
Cinema 4D 3D modeling animation icon logo software
reapers logo

Chosen by the best animation schools in the world under the new evaluation criteria of Animation Career Review.

Some companies where our graduates work

Dwarf, companies where Image Campus graduates work
·dar, companies where Image Campus graduates work
Laposta, companies where Image Campus graduates work
Methanoia, companies where Image Campus graduates work
ARTEAR company logo
Fit BBDO
Warner Media - Business Logo Image Campus

Agenda

After Effects

Module 1

Introduction to After Effects.

Module 2

Shape layers and text animation.

Module 3

3D space.

Module 4

Integration with 3D software.

Module 5

Composition and motion tracking.

Module 6

Characters and particles.

Cinema 4D

Module 1

3d modeling.

Module 2

Textures, lighting and rendering.

Module 3

Animation.

Module 4

mograph.

Module 5

dynamic simulations.

Module 6

Post production.

Teachers

Ignacio Pol
Ignacio Pol

BA in audiovisual production, Unreal Authorized Instructor and co-founder of CONTROL Studio, where he works as VFX supervisor and senior composer. With solid industry experience since 2005, he has held roles as a 3D generalist, motion graphics artist, and stereoscopy supervisor at various studios. The CONTROL Studio production company has participated in the visual effects of several national and international projects for film, TV, advertising, theater, live events and virtual reality. Authorized Unreal Instructor and teacher in motion graphics, virtual production, compositing and visual effects courses. He currently researches and develops new tools combining visual effects and realtime engines.

Pedro Fernandez
Pedro Fernandez

Pedro Fernandez has been an illustrator / animator since 2017. Going through various studios, he currently focuses on working freelance and in association with agencies abroad through platforms such as Upwork and Feverr, playing roles as 3d generalist, 2d animator, Motion Designer and director. of art among others.

Eugenio Taboada
Eugenio Taboada

Sound Designer, Artist and Teacher. Co-founder of “Estudio i Latina”. He trained in sound direction at ENERC / INCAA, Bachelor of Audiovisual Arts at UNA, and audio recording and post-production at TECSON, in addition to various artistic courses. He worked in the world of audio for media such as: Cinema and audiovisuals, sound and electronic art, among others, and for years has specialized in the specific sound treatment required by the non-linear and interactive world of video games and virtual reality.

Mentors and Advisors

Diego Mendel, professor at Image Campus
Diego Mendel

Mentor on the Motion Graphics journey. Audiovisual designer and producer at Huella Digital (co-founder). Certified by Adobe as ACE (Adobe CertifiedExpert) and ACI (Adobe Certified Instructor) in After Effects and Premiere. Certified as Autodesk Certified Professional in Autodesk Maya. Between 2008 and 2013 he worked as a professor and academic coordinator at the SAGA institute, at the Salvador and Belo Horizonte, Brazil campuses. He attends production companies in Argentina and Brazil as a freelancer in the area of ​​motion graphics. At Image Campus, he has been working since 2014 as content coordinator and teacher in Multimedia Production, of the Motion Graphics Specialization Course, and as a consulting professor at Image Campus for business training.

Areas where our graduates work

Animation of 2D and 3D Advertising Pieces

Design 3D

Video Composition

Content Creation for Social Networks

Join the Image community

Networking and teamwork will allow you to meet professionals and students from various disciplines that are part of the ecosystem of the video game industry.
Image is the ideal space to generate opportunities and relationships that enhance your professional future.

Companies are looking for you

Image Campus is connected to a robust network of companies that seeks and values ​​the academic quality of our students and graduates. Be part of this community and apply to your next challenge.

The Image Campus Extension and Professional Practice Center proposes simultaneous activities to the completion of this Path that complete your training.

Image Campus students have a world-class educational platform Blackboard Ultra to see the recordings of online classes again, deliver TPs, check attendance, course schedules, qualifications, internal communication, forums and consultations, among many other benefits.

For a high quality live streaming experience, they will access the Zoom Premium platform, embedded in Blackboard.

Infrastructure and Technological Resources of Image Campus

Infrastructure and Technological Resources

In a building environment specially designed for our activity, all our classrooms are equipped with state-of-the-art computers. One PC per student with all the software required for each course.

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+54 11 7079 0239

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+54 9 11 6221-5530

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