VFX course
Visual effects
Training path
Duration: 64 classes - 192hs.
Start date: April 2021.
Days: Tuesday and Friday.
Opening hours: 19: 00 22 to: 00 hours.
tentative completion: December 2021.
Duration: 64 classes - 192hs.
Start date: April 2021.
Days: Tuesday and Friday.
Opening hours: 19: 00 22 to: 00 hours.
tentative completion: December 2021.
VFX Visual Effects Course
Training path
Duration: 64 classes - 192hs.
Start date: April 2021.
Days: Tuesday and Friday.
Opening hours: 19: 00 22 to: 00 hours.
tentative completion: December 2021.
Duration: 64 classes - 192hs.
Start date: April 2021.
Days: Tuesday and Friday.
Opening hours: 19: 00 22 to: 00 hours.
tentative completion: December 2021.
Visual effects have been used in movies since the very beginnings of cinema. From Melies, the early twentieth century to the latest films of Cameron offer filmmakers, writers and directors have absolute freedom to imagine everything.
The different techniques by which images are created or manipulated outside the context of live recording are known by visual effects (VFX). Although they are usually associated with fantasy or science fiction films, they are used in all types of films, be they historical, documentary, comedies, dramas. Currently its use goes beyond cinema, industries linked to entertainment such as video games, theme parks, Virtual Reality and transmedia are some examples. Also its use in Architecture and Education is increasingly leading, which speaks of a field in full expansion and in real need of specialists for the local and international market.
In this professional path you will learn everything you need to make professional-level visual effects.
What do you learn ?
Apply specialized techniques and tools such as tracking planar, rotoscospía and matchmoving (camera tracking) to integrate in a real video actors filmed over green background (keying) or 3D elements.
Correct the color of a shot, achieve a certain aesthetic or tie the lighting of two shots shot at different times.
Resolve complicated chrome product of moving images, non-uniform backgrounds, motionblur, poorly lit sets, reflective elements, among others.
Integrate video with 3D scenes using mapping and mattepainting techniques.
Introduce yourself in techniques such as rotoscopy for the generation of animated masks with professional level.
Learn to work with material in 360 degrees and introduction to composition for VR (virtual reality).
Simulate rigid dynamic objects for breakages, demolition and fragmentation; soft simulate dynamic objects such as fabrics and strings.
Simulate all kinds of fluids, liquids, viscous and gelatinous.
Generate scenes where explosions with fire, smoke and gases occur.
Developing stereoscopic content using 2D or 3D material for three-dimensional visualization.
Make your demo reel. The production of this final project includes a day of filming on set.
This training takes into account market developments and the inclusion of students in it. We discuss the current industry landscape visual effects at local and international levels; how to enter the labor market, work arrangements, work freelance vs in house, budgeting, among others.
Requirements: Suggested. Basic operation of some 3D application (3ds Max, Maya, Blender, Cinema4D, etc.)

Software to Use
Nuke. Fusion. Autodesk Maya. Autodesk 3ds Max. PFTrack. Mocha Pro. Silhouette. Realflow. FumeFX. Houdini. Da Vinci Resolve, among others.
Nuke. Fusion. Autodesk Maya. Autodesk 3ds Max. PFTrack. Mocha Pro. Silhouette. Realflow. FumeFX. Houdini. Da Vinci Resolve, among others.
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CONSULTATIONS AND REGISTRATION
Graduate Profile
Some of the challenges that meet the VFX:
For all this, the demand of specialists able to work in VFX is continuous and with exponential growth.
This career path was developed in close consultation with the main producers of local VFX to know and respond to their needs and update the profile of graduates.
- Create fully digital shots.
- Modify funds.
- Create funds
- Add actors, characters or creatures; objects and digital scenography in real scenes
- Replace actors.
- Remove objects, cables, marks and all kinds of elements from real shots.
- Create digital simulations of natural phenomena.
- Compose plans for visualization in 2D and in 3D and for VR (virtual reality)
For all this, the demand of specialists able to work in VFX is continuous and with exponential growth.
This career path was developed in close consultation with the main producers of local VFX to know and respond to their needs and update the profile of graduates.
YOU WILL RECEIVE APPROVAL CERTIFICATE (approving all evaluation instances) or ATTENDANCE CERTIFICATE (crediting the 80% of assistance).
Employment Center
Image Campus has a EMPLOYMENT CENTER where he publishes periodically JOB SEARCHES requested by the most important companies in this industry and with a system of INTERNSHIP in companies, aimed at the most advanced students of careers.
Design Content
Area Educational Campus Image Management
Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.
Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.
Companies and / or professionals who collaborated in the design of the curriculum:

Teacher
Daniel Venditti
He has been an Image Campus professor since 2000 and has designed the 3D Modeling Programs, 3D Animation, among others. He is Autodesk Certified Instructor of 3ds Studio Max, Autodesk Certified Expert in Maya and Adobe Certified Expert in Adobe Photoshop. He has more than 18 years of experience in teaching design software and has written several books on 3D Studio MAX and Adobe Photoshop. On a professional level, it performs 3D animation and visual effects for cinema and TV.
Careers and Related Courses
Infrastructure and Technological Resources
In a building environment specially designed for our activity, all our classrooms are equipped with the latest generation computers. One PC per Student with all the Software required for each course.
Payment Methods:
