Introduction to Programming Video

Training path
Duration: Classes 32 - 96 hours.
Start Date: April 23 2020
Submitted or days and times: Monday and Thursday from 19: 00 22 to: 00 hours.
tentative completion: August 20 2020.
Watch the informative talk

Introduction to Programming Video

Training path
Duration: Classes 32 - 96 hours.
Start Date: April 23 2020
Submitted or days and times: Monday and Thursday from 19: 00 22 to: 00 hours.
tentative completion: August 20 2020.
Watch the informative talk
Programming in C, C ++, C #, Java and ActionScript.
The game development industry is growing and requires programmers. Enter the world of video game programming is possible even without prior knowledge.
This course explains from scratch what programming is and how video games work. You will obtain the necessary foundations to start your path as a programmer, regardless of the tool or language you want to use throughout your professional career. At the end, you will have acquired a base that will help you create your own games, learn more complex tools such as Unity or Unreal Engine, understand low level aspects and advance towards the deepening of the concepts seen during the course.
Many introductory courses teach a single language or a specific high-level tool, such as Construct or Game Maker. The course of Introduction to Videogame Programming that is dictated in Image Campus aims to form a solid base that has been giving excellent results in generations of students who choose to start here to take their first steps in videogame development.
Aimed at those who do not have programming knowledge, or those who have little knowledge, they want to review and deepen the programming for videogames.
As a final project, during the course you will develop a simple but complete videogame to publish or begin to assemble your presentation portfolio.

What do you learn ?

Understanding the structure of the game from the point of view of programming.

Knowing the basics of programming using C and C ++.

Design and program simple games.

Understand the philosophy of object-oriented programming (OOP) using C # and Java.

Develop a complete and publishable game using ActionScript.

Requirements: No requirements
Software and Languages ​​to Use
Microsoft Visual Studio, Eclipse Classic, Adobe Flash Builder.
C, C ++, C #, Java, Actionscript.
All tools used in class can be downloaded free of charge for the student to carry out the proposed activities on your computer.

TTN - Bring your Notebook!

To study this program you must attend with your notebook / netbook / tablet.

Send us your question

Graduate Profile

Studying Introduction to Programming for Video Games in Image Campus, lets you work as:

  • junior programmer at a game development company.
  • Programmer own project.
You will receive Certificate of Approval (approving all evaluation instances) or Attendance certificate (crediting the 80% of assistance).

Employment Center

Image Campus has a EMPLOYMENT CENTER where he publishes periodically JOB SEARCHES requested by the most important companies in this industry. We also have a system INTERNSHIP in companies targeting the most advanced students of the race.

Design Content

Area Educational Campus Image Management
Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.

Companies and / or professionals who collaborated in the design of the curriculum:


Sergio Baretto

Graduated from the fourth promotion of Image Campus video game developers, Sergio has worked in the audiovisual industry in areas of video game development and software programming. It works with different programming languages ​​and tools, oriented to cross-platform development. In 2011 he rejoined Image Campus as a teacher and since then he specializes in training both students with programming knowledge, who wish to train in specific tools and platforms, as well as those who, without previous knowledge, want to enter the world of video game programming At the same time, it trains professional groups of important local videogame producers in the content as these companies regularly hire in Image Campus. Sergio is one of the first “Unity Certified Developers” in Argentina, having completed his certification at the Unity offices in San Francisco during his launch in GDC2016.

Infrastructure and Resources

  • Classrooms equipped with the latest technology: I7 processors, GTX and RTX video cards, SSD discs, 20 inch LED monitors.
  • One PC per student, with the software required for that submitted.
  • HD projectors and HD Smart TVs to follow the instructions and instructions of the teachers.
  • Classroom Workshop with an animation board, a computer and a Wacom tablet per student.
  • Materials for illustration and animation, Wacom tablets, scanners and sound.
  • Audience.
  • Cafeteria.
  • Wi-fi throughout the school.
  • New Technological Resources available to our students and teachers: Virtual Reality Experiences, with the new Oculus Cristal Cove, HTC Vive, Leap Motion, Eye Tracker (Virtual Reality experiences); Ultimaker 2 + and Makerbot in their Replicator model, which will be available to all students of Image Campus to materialize the 3D prototypes they develop; Motion Capture (new Motion Capture system) and Video Game Consoles (PlayStation 4 among others).
  • The Virtual Classroom (online platform) will support your daily physical working: you will find study materials uploaded by teachers, evaluations items to raise TPs, qualifications, educational quality surveys.

Payment Methods:

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