Video game production in times of pandemic

(Pablo Toscano, Graduate of Image Campus and Technical Director of Animation, Ubisoft Quebec)


During this conference, Pablo will present the latest developments in the industry and how it is adapting to the current crisis. All the experts are unanimous, we are currently experiencing a transformation that will completely change the future of video game production.

Don't miss out on this possibility to find out what new opportunities are open to all those interested in working in video game creation, no matter where you are.

Day:

Saturday October 17, 2020

Schedule:

14:00 p.m. to 14:30 p.m. - ARG

Modality:

100% online - Via Zoom

Paul Toscano

Paul Toscano

Image Campus graduate and Animation Technical Director, Ubisoft Quebec

He was born in Argentina in 1974. From his youth he discovered his passion for design, architecture and computers. Pablo Toscano Graduated from Image Campus and current professor of the 3D artist career at CEGEP in Limoilou in Quebec City, Pablo has his first contact with videogame production, working for the 3D department of “elsitio.com”. In 2003 and already established in the province of Quebec in Canada, he joined a young Canadian company called Frima Studio, in which he will occupy the position of team leader of the 3D production department. In this studio, among other productions, he will make projects for the BBC, the Harry Potter license and for the Cartoon Network channel. In 2005, taking advantage of the opening of a new Ubisoft studio in Quebec City, he decided to join this company, in the position of team leader of the 3D animation department. Pablo will participate in the production of video games such as Splinter Cell Double Agent, Open Season (Sony Pictures Animation) and TMNT (Imagi Animation Studios). Finally, in 2008, he was promoted to the position of animation technical director for the wii version of the Prince of Persia license. Throughout his more than ten years of experience as an animation technical director, he has participated in different productions such as Brotherhood, 3, Black Flag, Syndicate and Odyssey of the acclaimed Assassin's Creed license. Currently Pablo works actively in the production of IMMORTALS FENIX RISING. A new Ubisoft license available soon.

Link to the Immortals Fenix ​​Rising Game play: https://www.youtube.com/watch?v=phpm8v_uR

CONTACT US

Jump 239 C1074AAE
Buenos Aires, Argentina

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