Panel: Industry Contributions to Student Work

(Nicolás Earnshaw - Leandro Sena - Juan Pablo Chandías)


Special guests of the local videogame industry will make refunds on the work tested by students and contributions from personal and professional experience.

Day:

Friday 1º November of 2019

Schedule:

20: 00 21 to: 30 hours.

Location:

Classroom 6 - 1º Floor - Image Campus

Nicolas Earnshaw


Nicolas Earnshaw

He is a product owner of the Decentraland SDK, a task in which he proposes to deliver tools to content creators to develop their games on the platform. Previously he spent several years writing technical documentation for developers. He completed a postgraduate degree in Cognitive Systems and Interactive Media, which gives him a background in AI and usability. It is gamer (of PC) since using PC.
Leandro Sena


Leandro Sena

Independent Consultant, Analyst and Game Designer


He began his career at NGD Studios in the year 2008 as QA, mainly developing his work at the MMORPG Regnum Online. For his technical-analytical profile, and for the growth opportunities offered by the study, he assumed the roles of Game Designer and eventually Producer of the now renowned MMORPG Champions of Regnum. In the 2014 he began working as Lead Game Designer of the game Master of Orion: Conquer the Stars. A triple AAA game published internationally by Wargaming and developed locally by NGD Studios. From the year 2017 to the 2019 it occupied the role of Product Owner of diverse prototypes and games that still did not see the light, closing in the 2019 its cycle in the mentioned study. At 2019 he founded Blue Whale Studios (patent pending), an independent company that focuses on the development of augmented reality applications, for cultural and commercial purposes, and provides advice and services related to e-commerce. He currently works as an independent Consultant, Analyst and Game Designer for a local studio focused on games for mobile platforms. He studied the professional training courses in Image Campus Introduction to Video Game Programming and Advanced Video Game Programming.
Sebastián Avena


Juan Pablo Chandías

Videogame developer for 17 years ago, Sixth Vowel Development Leader, specialized in Software Architecture "The most outstanding projects in which he participated, are: Element Space (Sixth Vowel), Last Inua (Glowforth), The Oregon Trail (Gameloft ), Tom Clancy's HAWX (Gameloft).

Especially recommended for students and graduates of:
  • Superior Technician in Game Development
  • Superior Technician in Art and Animation for Video Games
  • Testing and Technical QA
  • Game Development with Unity 3D
  • Introduction to Programming Video
  • Game Design
  • Game Audio
For Image Campus Students valid 5 CEPPIC points
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