2D (and Medium!) Composition 2D in 3D environment - Micro workshop with Blender

(Gustavo Deveze)


This workshop proposes an approach to the use of Blender, to compose an 2D scene in an 3D environment. Among the contents will be developed: brief guide through the Blender interface; activation of an add-on; plans and texture and camera animation: focus and movement.

Important: I brought an image separated by levels, saved as 'png with alpha' (transparent background). Image size> 2700 / 1200 px

Day:

Friday 1º November of 2019

Schedule:

14: 00 17 to: 30 hours.

Location:

Workshop Classroom - 1º Floor - Image Campus

Gustavo Deveze


Gustavo Deveze

Cartoonist. His classical training -in the National School of Fine Arts Manuel Belgrano (Bs As 1987) and Institute of Cinematographic Arts (Avellaneda 1990) - he made it through analogue media, today he is an illustrator and digital animator. Preferably, it uses free software and usually collaborates in its development processes as a beta tester. Since 2003 is a teacher in drawing areas, both in relation to illustration and animation. He has worked doing storyboards, cartoon and animation, but illustration is his favorite area. From children's literature to editorial illustration, his works were published by graphic and editorial media. In the years' 90, he joined and participated in the Animated Family collective. Several of the short films made were awarded at national and international festivals and are part of the catalog of video libraries in the country and abroad. His first film, 'Indiecito', won First Prize in the Georges Méliès contest in the year 1992. He is a professor at IMAGE CAMPUS from 2008, in charge of “Character Design Workshop”, “History of animation” and “Morphology and analysis of images in genres and styles”, among others, of the Higher Technician in Integral Realization of Cartoon.

Especially recommended for students and graduates of:
  • Superior Technician in Cartoons
For Image Campus Students valid 5 CEPPIC points
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