Art, Animation and Video Games
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IC Labs

IC Labs

Workshops for creation of animated shorts and video games

From 2014, Image Campus inaugurated the Labs, a pioneering initiative for students to work as a team in creating projects to publish, as part of their training for the industry that will receive them.

The Labs of Image Campus are workshops that aim to develop full video games and animated short films, in a short term (between 1 and 2 months), using resources from the institute.

The shorts and games are created entirely by students of the different careers and professional paths that are dictated in Image Campus, who are assisted and guided by specialist teachers of each area.

Video games developed in Labs are free and available for multiple platforms. The animated shorts, both in 2D and 3D, began as the video game trailers made in previous Labs, achieving in this way a greater interaction between disciplines and richer projects by the contribution of the different areas.

Each new edition of the Lab adds features and objectives in order to keep improving. We hope you continue to enjoy the work of our students.



Jams are spaces that contribute a lot to improving collective work, interpersonal communication and especially the creation of links between students from different areas, routes and careers. Prof. Jorge M. Cuéllar Rendón
They really learn how the stages of production are, how to approach a project and not die in the attempt. Know how to deal with other artists, learn from them and work as a team. Hernán Fernández
The video games that are produced end up published and available to anyone who wants to play, so students add to their portfolio a project that realizes that not only could technically solve what their role demanded, but also had to overcome Aspects of the production of a video game that go beyond the knowledge of tools and techniques. Sergio Baretto
Summer Lab 2017

Summer Lab 2017

Summer Lab - 2017

VIDEO GAME DEVELOPMENT FOR ANDROID, IOS AND WINDOWS PHONE

Like every year in Image Campus, since that first 2014 summer experience, a new Summer Lab was developed, the area where students, as part of their training, work as a team on a project.

In the 2017 edition, new multiplatform games and animation trailers 2D and 3D were developed, always with the aim of realizing them in a short term, and that this professional practice will help them to prepare their portfolio.

Teams of students of careers and of courses of the diverse disciplines that are dictated in Image Campus were formed. Among them, many enthusiasts of the first year of the races wanted to participate and learn from this experience. The institute provided infrastructure and resources, and the teachers guided and assisted the students in the creation of their projects.

In each new Summer Lab you learn many new things and incorporate innovations that improve the results. We hope everyone enjoys the projects that have been carried out. To our students: thank you and we hope to see you in the next Labs!



Participating teachers:

2D Animation Trailers
- Jorge Cuéllar (Leader)
- Angel Tremosa
- Eugenio Fernández Taboada
- Juan Manuel Esteva
- Walter Lazzari

3D Animation Trailers
- Hernán Fernández (Leader)
- Angel Tremosa
- Eugenio Fernández Taboada
- Gustavo Deveze

Video game
- Sergio Baretto (Leader)
- Ariel Cid
- Eugenio Fernández Taboada
- Pablo Palacios
- Roy Magariños




Summer Lab 2016

Summer Lab - 2016

Summer Lab - 2016


Continuing the labs summer, the Summer Lab 2016 involving new specialties was conducted, the introduction of new tools to improve the game development and project management, and performing in parallel the Junior lab with students from the early years.

Also at par the animation lab, where there was the spectacular game trailer Saw It, performed during the Summer Lab 2014 was performed. Thus, they continue to link the races and courses of Image Campus and its students work on transmedia products, adding value and adding more production experience.

Every year the labs are improving, are being met interesting work and drawing conclusions about its operation that allow continuous improvement of the workshop and better prospects for future editions.



Participating teachers:

  • Project Leader: Sergio Baretto.
  • Game Design: Pablo Palacios
  • Art 3D: Hernán Fernández
  • Art 2D: Cristian Saksida
  • Audio: Eugenio Fernández Taboada



Summer Lab Junior 2016

Junior Summer Lab - 2016

Development of web games 1er year students

After good learning experience and game development in the labs of past years, this year it was decided to up the ante by incorporating a specific Junior Lab for students who are studying just the 1er year of his career, but for the practices developed during the studied during the first year, they would be prepared to take on the development and publication of a web game created 100% for them.

equipment 2 to 4 people, with members of the Superior Technician in Game Development, Higher Technician in Integral Making Cartoons, and some art students routes vocational Image Campus, with more experience were formed, but without previous experience in game development.

Throughout 10 meetings, students worked in high school, tutors assisted with specialists in each area (Game Design, Programming, Art).



Participating teachers:
  • Project Leader: Sergio Baretto.
  • Programming and Design: Ariel Cid.
  • Art: Jorge Cuellar



Summer Lab 2015

Summer Lab

Summer Lab - 2015

Game development for Android, iOS and Windows Phone

Thanks to the excellent results obtained with laboratories game made in 2014, 2015 the Summer Lab continued the joint experience between teachers and students of Image Campus with the aim of developing a complete game within one month.

This time two teams along 12 meetings in Image Campus where students of different disciplines that are taught at the institute worked on the development of an assisted game with tutors specialists in each area (Game Design, Programming conformed Unity, Concept Art, Modeling and Animation 3D).

As new for this edition of the lab, the games will be available on more platforms and a parallel laboratory cartoon and animation 3D where students of these races made a trailer for the video game developed will develop.

Participating teachers:

  • Project Leader: Martin Romero.
  • Programming: Sergio Baretto
  • Art 3D: Hernán Fernández
  • Art 2D: Cristian Saksida
Spring Lab 2014

Spring Lab - 2014

VIDEO GAME DEVELOPMENT FOR ANDROID, IOS AND WINDOWS PHONE

The Spring Lab 2014 was a joint experience between teachers and students of Image Campus which had the slogan fully develop a video game for Android and IOS in the intensive period of one month.
three teams who worked along 10 meetings at Image Campus, assisted by tutors, specialists in each area (Game Design, Programming in Unity, Concept Art, Modeling and Animation 3D) were formed.
As a result each team developed a mobile game in Unity, available for free on Google Play, and will soon be in the App Store and other markets and platforms.

Participating teachers: Project Leader, Martin Romero; programming, Sergio Baretto; 3D art, and art 2D Hernán Fernández, Cristian Saksida

Summer Lab 2014

Summer Lab

Summer Lab - 2014

VIDEO GAME DEVELOPMENT FOR ANDROID, IOS AND WINDOWS PHONE

The first Summer Lab was a joint experience between teachers and students of Image Campus which had the slogan fully develop a video game for Android in the intensive period of one month.
three working groups were formed, according to the knowledge and skills of participants: lead programmer, a programmer / game designer, an artist and an artist 2D 3D, per group.
They worked along 10 meetings at Image Campus, assisted by tutors, specialists in each area (Game Design, Concept Art, Game Art and Programming in Unity 3D). As a result each team developed a game in Unity 3D.
Created games can be downloaded for free at Google Play Store and App Store.

Participating teachers: Project Leader, Martin Romero; programming, Sergio Baretto; 3D art, and art Nicholas Arias Binda 2D, Giancarlo Rojas Marín.

Due to the excellent results of this initiative we are working to expand this project to other disciplines.

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