A natural, adaptable and professional leader with great creative ideas to solve workflow issues. In addition to his background as an animator, he has a great technical knowledge which allows him to perform and perform tasks related to processes and pipeline. More than eight years of experience in the animation industry, participating in a feature film, an AAA game, and a released III. Animation Director at Element Space, indie game winner of several awards. In charge of project scoping, team call, team leader, production definitions, pipeline and structure development as well as tools. Participation in important projects such as Master of Orion, Metegol and Imaginary Mary.