Introduction to
Unreal Engine
Online - Via Streaming
Introduction to
U
Online - Via Streaming
Start Date: February 19 2021

Type
Live Streaming at a Distance

Duration
12 classes (36 hours)

Home
26/2/2021

Cursada
Tuesday and Friday from 19pm to 22pm

Requirements
without Requirements

Type
Live Streaming
from distance
from distance

Duration
12 classes
(36 hours)

Home
26/2/2021

Cursada
Tuesday and Friday
19 p.m. to 22 p.m.
19 p.m. to 22 p.m.

Requirements
without Requirements
About Unreal Engine
It is a complete set of creation tools designed to meet ambitious artistic visions, while being flexible enough to guarantee the success of teams of all sizes. As an established, industry-leading engine, Unreal delivers powerful, proven performance you can count on.
It is a complete set of creation tools designed to meet ambitious artistic visions, while being flexible enough to guarantee the success of teams of all sizes. As an established, industry-leading engine, Unreal delivers powerful, proven performance you can count on.
Concept of Live learning
of Distance Education of
Image Campus
It is not simply a recorded video.
It's you, your colleagues and your teacher, live!
We bring the classroom experience to your home with Classes via streaming in real time.
All classes taught are recorded and we give you permanent access, so you can see it as many times as you want.
We encourage interaction between students and teachers by digital meansBecause we know how important networking is to your profession.
Concept of Live learning Distance Education of Image Campus
It is not simply a recorded video.
It's you, your colleagues and your teacher, live!
We bring the classroom experience to your home with Classes via streaming in real time.
All classes taught are recorded and we give you permanent access, so you can see it as many times as you want.
We encourage interaction between students and teachers by digital meansBecause we know how important networking is to your profession.
Did you know that we are the First Authorized Unreal Training Center in LATAM? (Authorized Training Center - ATC)
We have the recognition of EPIC GAMES to continue offering the highest quality of content in relation to Unreal Engine. We have access to exclusive content for partners, and the most recent updates to their study plans, among other benefits.
We have the recognition of EPIC GAMES to continue offering the highest quality of content in relation to Unreal Engine. We have access to exclusive content for partners, and the most recent updates to their study plans, among other benefits.
Why is our Live Streaming Distance Education system better than a simple online course?
Appearance | IMAGE LIVE LEARNING | Other courses |
---|---|---|
Type | 100% Full Streaming (live classes) | Previously recorded videos. |
Active participation in class with personalized feedback. | SI | Does not have. |
Analysis and creative process of projects. | SI | Does not have. |
Practical exercises with personalized teacher returns and corrections. | SI | Does not have. |
Method of solving real cases. | SI | Does not have. |
Interaction and exchange with other students. | SI | Does not have. |
Access to community of Image Campus professionals | SI | Does not have. |
Access to the Image Campus Exclusive Employment Center for Students | SI | Does not have. |
What do you learn ?
Know the Unreal interface.
Import different assets correctly.
Create materials from the material editor and how to apply them.
Make landscapes and modify their shape, apply composite materials and give variety to what has been created.
Use matinee and sequence to make animations for videos or for interactions through blueprints within the scene.
Basic concepts for effects with Particle System: rain, smoke, lightning, fire, plasma among others.
Program different actions through nodes that we will see on the screen through blueprints.
Play games on 2d and 3d, platform games, 1 person shots and 3 people using Blueprints.
Implement the sound engine within UE: combine audio streams, make them random, adjust them ingame using Blueprints depending on the situation.
Use Vertexpainting to give variety to meshes used ingame.
Use PostProcess, implement it according to what you want to show on screen.
You will receive Certificate of Attendance, accrediting the 80% of presenteeism.
Software to Use

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CONSULTATIONS AND REGISTRATION
Design Content
Area Educational Campus Image Management
Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.
Our curriculum, developed in collaboration with companies and leading professionals from the main creative industries are the most recognized in the areas of Design, Animation 2D and 3D, Video Games, Programming and Applied Development.
Infrastructure and Technological Resources
In a building environment specially designed for our activity, all our classrooms are equipped with the latest generation computers. One PC per Student with all the Software required for each course.
Careers and Related Courses
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