(Duplicate) - Higher Technique
in Video Game Development

Video Game Programming

Images of student games. Credits: Adam Sosinski, Alejandro Abecasis, Diego Granados, Emiliano Laiño, Enzo Brizuela, Erik Hack, Facundo Martín De Paul De'Aurelli, Federico van Gelderen, Felipe Cittadino, Florencia Tassara, Franco Vega, Gaspar Nuñez, Gisela Argento, Ignacio Mosconi, Iván Fernandez , Jessica Jiménez Molina, Joaquin Gonzales Quezada, Josué Borghi, Juan Schweizer, Leo Perugini, Leonardo Fernandez, Leonel Sisterna Micuzzi, Leonel Suarez, Leticia Pak, Lucia Criscuolo, Lucia Martin, Luciano Novak, Luis Molina, María Bianco, Mariano Martinez, Martín Monterrosa, Martín Zguros, Matías Pilotto, Matías Ruiz Torres, Matias Yudica Bartels, Nahuel Retamoso, Nicolás Requena, Octavio Elia, Pedro Provenzano, Santiago Ibarra, Sebastián Avena, Tomás Carceglia, Tomás Mugetti.

Type

Onsite

Duration

3 years.

Home

March 15

Requirements

Secondary degree

Certified

Official title
endorsed by
Ministry of
Education

Gaming school leader
en innovation
academic excellence.

Of our students
are working
in the industry.

Of our students are recommended by graduates and industry professionals.

What do you learn?

Program

Bring video games to life through programming, understanding how to add interactivity, how to implement graphics and embody the rules and features as they were designed.

This is the most important aspect of the degree (75% of the subjects) and will allow you to specialize in various areas of programming such as gameplay, graphic engines (Unity, Unreal Engine), networking, artificial intelligence, virtual reality, augmented reality, testing, among other.

In this technical course you will learn the programming languages ​​that are used today in video game development, also taking you the experience of teachers who work in this industry and who will teach you about good practices when creating code, to carry out a job professional.

You will focus not only on tools but also on understanding lower-level aspects to understand how they work and achieve greater versatility as a developer, which is a key requirement for this role.

Game Design and Production

Learn which work methodologies are used professionally in the industry and how to direct and manage projects in their different phases of production, from planning to publication and commercialization.

Learn about conceptual design to broaden your criteria when making decisions about each project and share views on narrative, mechanics or gameplay, in a critical and justified way.

Art and Audiovisual

You will understand how illustrators, modelers, animators and sound engineers work and think, the functioning of the tools they use, so that you can interact effectively as a team with a 360º vision.

You will prototype and see quick results, understanding how to integrate visual and sound pieces.

Main software and programming languages ​​to use

Unreal Engine for game development
unity program used for game development
C ++ for video games
c # for video game programming
Visual studio for game development
Autodesk Maya for video game character modeling
Wwise professional audio software for video games
Adobe Photoshop editing program for video game images
Adobe Illustrator vector design software for the realization of graphic pieces for video games

It´s about the know-how

Our graduates make a difference because they develop and produce one video game per year of study, together with students from other careers, simulating a real professional practice environment.

Upon graduation, this know-how will allow you to exhibit a solid personal portfolio, to stand out and show your potential, a key competitive advantage to enter the industry or undertake your own projects. Look at some of the productions made by students during the career.

Some companies where our graduates work

What do our graduates think

Agustín Polleschi - Graduated from Image Campus
Agustin Polleschi
Developer
Globant

“Thanks to Image I was able to start working on what I'm passionate about even before graduating. I received the initial and necessary knowledge to later continue studying and working. Today I am part of large production teams in one of the main technology companies in the country ”.

Federico Abella Mackinlay - Graduate of Image Campus
Federico Abella Mackinlay
Developer
Dedalord

“I am very grateful to Image because it helped me fulfill my dream of working in video games, meeting influential professionals and a very nice community. I also highlight Image's contribution to the development of the industry and its networking ”.

Daniel Natarelli - Graduate of Image Campus
Daniel natarelli 
Developer - Lone
Wolf Technology

“Since I was a kid I have been passionate about video games and I always wanted to know how they were made. Studying at Image was one of the best decisions I made in my life. The educational and human quality is spectacular. Today I work in a video game company thanks to the people I met at Image ”.

Matías Fernandez - Graduated from the Higher Technical Degree in Video Game Development at Image Campus
Matias Fernandez
VR Developer
Delta3

“Image is special because it teaches you to investigate and solve complex problems on your own. This motivated me to learn new tools and technologies that allowed me to work with Virtual Reality ”.

Ignacio Mosconi - Graduated from the Higher Technical Degree in Video Game Development at Image Campus
Ignacio Mosconi 
Game Developer
Mobillers

“Image gives you a wide range of knowledge that facilitates working together with other professionals. As teamwork is fundamental in the industry, an education of this type is invaluable ”.

Marcos Ribatto - Graduated from the Higher Technical Degree in Video Game Development at Image Campus
Marcos Ribatto
Co Owner
error 404

“Image is doing an outstanding job. Its graduates leave with a solid knowledge base adapted to the needs of the Industry. I admire the constant growth that they show year after year ”.

Join the Image Community

Networking and teamwork will allow you to meet professionals and students from various disciplines that are part of the ecosystem of the video game industry. IMAGE is the ideal space to generate opportunities and relationships that enhance your professional future.

Companies are looking for you

Image Campus is connected to a robust network of companies that seeks and values ​​the academic quality of our students and graduates.
Be part of this community and apply to your next challenge.

Send us your inquiry

(*)Required fields

    Curriculum

    1st Semester

    • Games History
    • Gender analysis
    • Introduction to contemporary aesthetics
    • Programming Fundamentals
    • Narrative
    • Systems principles
    • Data processing

    2st Semester

    • Game Concept Design Workshop
    • 2D art workshop for video games
    • Algebra
    • Professional Practice I: Video Game Development I
    • Program

    3st Semester

    • Professional Practice II: Video Game Development II
    • programming II
    • Graphics Programming I
    • 3D art workshop for video games
    • Level design

    4st Semester

    • Graphics Programming II
    • Screenplay Video Game
    • Legal and commercial
    • Professional Practice III: Video Game Development III
    • Game development for mobile devices

    5st Semester

    • Graphics Programming III
    • Professional Practice IV: Project Management
    • Introduction to audio design
    • Physics
    • Development of video games for the internet

    6st Semester

    • Professional Practice V: Video Game Production
    • Business Planning
    • Video game programming
    • Multiplayer
    • Artificial intelligence

    Areas where our graduates work

    Video Game Programming

    mobile Apps

    Augmented Reality

    Virtual Reality

    QA Testing

    Software programming

    Programming Tools

    Graphic programming

    Works of our students

    Fairy
    (Gameplay)
    Drink 'n' Shoot
    (Gameplay)
    Under control
    (Gameplay)
    Lintu
    (Gameplay)
    Garomo
    (Gameplay)
    WMW
    (Gameplay)
    Brightstone
    (Gameplay)
    Hop hop knight
    (Gameplay)
    Infrastructure and Technological Resources of Image Campus

    Infrastructure and Technological Resources

    In a building environment specially designed for our activity, all our classrooms are equipped with the latest generation computers. One PC per Student with all the Software required for each course.

    Professionals who collaborated in the design of the study plan

    Diego G. Ruiz, Information Systems Engineer (UTN), professor at Image Campus

    Diego G. Ruiz
    Professor, Information Systems Engineer (UTN) and one of the owners of Dedalord Games (Psychoban, Falling Fred, Running Fred). He has extensive experience in the video game industry. Previously, he was Lead Programmer at Three Melons, working at the Argentine studio Games and Web and at the Buenos Aires subsidiary of Gameloft, the leading French company in mobile games. He joined Image Campus in 2003, and since then he has been designing and updating the study plan for the Higher Technician in Video Game Development career, of which he is technical coordinator. He is the author of the book "C ++ Object Oriented Programming" and "C # The total programmer's guide" by MP Ediciones. He has contributed to the magazines ".code" and "Power Users" with articles on video game programming.

    Sergio Baretto, professor, graduated from Image Campus' fourth class of video game developers

    Sergio Baretto
    Professor, graduate of the fourth class of video game developers at Image Campus, Sergio has worked in the audiovisual industry in areas of video game development and software programming. He works with various programming languages ​​and tools, focusing on cross-platform development. In 2011 he rejoined Image Campus as a teacher and since then he has specialized in training both students with programming knowledge, who wish to be trained in specific tools and platforms, and those who, without prior knowledge, want to enter the world of programming. video game programming. At the same time, it trains groups of professionals from important local video game production companies in the content as these companies regularly hire at Image Campus. Sergio is one of the first “Unity Certified Developers” in Argentina, having completed his certification at the Unity offices in San Francisco during its launch at GDC2016.

    Martín Romero, professor, as Designer and Producer at Image Campus, Martín capitalizes on more than 12 years of experience in the videogame development industry

    Martin Romero
    Professor, as Designer and Producer, Martín capitalizes on more than 12 years of experience in the videogame development industry. Worked for clients such as: EA Sports, Sony, Cartoon Network, Disney, Nickelodeon, Atari, Dreamworks, Chilingo, Playdom, Autodesk. He has designed and created games for the web, PC, Mobile, PS2, PS3, Xbox 360 and Nintendo Wii; social games, advergames, serious games and gamification. As an Image Campus teacher, he has trained generations of video game developers since 2003. Summer Lab Project Leader, a joint experience between Image Campus teachers and students where video games for Android were fully developed that can now be downloaded for free in the Google Play Store .

    Daniel Brenner, works as an Image Campus professor in video game programming

    Daniel Brenner
    Serves as Image Campus professor since 2009, of the subjects of Programming II and III, Programming of Graphics I, II and III, Programming of Multigujador Games and Programming of games for Cell Phones. It is dedicated to the development of software and hardware in a wide range of technologies, such as C / C ++, DirectX, OpenGL, PHP, JavaScript.

    Juan Pablo Bettini, Professional Game Programmer at Image Campus

    Juan Pablo Bettini
    Professor, your passion for video games sparked your interest in programming at a very young age of 8 with a Commodore 64. He received his degree as a Professional Game Programmer at Image Campus in December 2004, and has also been a teacher since then. He worked as a programmer and project leader in different companies, including Games and Web and Three Melons, developing video games for important companies such as Lego, Cartoon Network and Disney. He is also the author of the book: “Programación de Videojuegos” (ISBN: 978-987-1347-38-4) by the publishing house MP Ediciones. Founding partner and former Technical Leader (CTO) of the video game development studio Dedalord. He is currently a senior developer at Decentraland.

    Labor Field

    Can I work in other disciplines?
    If in professional areas such as software development, applications and databases, among others.

    Are there national industries with employment opportunities?
    Yes, in Argentina, the Video Games industry grew exponentially in the last decade and has a very diverse network of companies. From multinationals such as Globant and Etermax to companies of varying size and focus of expertise that work globally, distributed throughout the country for multiple platforms. Our graduates in the programming area are highly valued for their level of knowledge and capacity for practical resolution

    And internationally?
    Being a global industry, many international companies hire the best professionals in the country to settle abroad. The knowledge and skills provided by Image qualify our graduates to enter large international video game studios and producers.

    Can I work independently?
    Yes, because our students graduate with solid knowledge of the labor market and its projection, production lines, costs and business planning. This comprehensive vision enables them to undertake their own projects. Image Campus stands out for having graduates who later became Founders of numerous successful studies, both in Argentina and Latin America, such as Dedalord, Error 404, among others.

    FAQs

    Does the title is official?
    Yes. Official resolution number Res. Nº 172/16 SSPLINED - Ministry of Education - DGEGP

    Who is it for?
    A recent high school graduates who wish to create and schedule games on different platforms. A student careers related to Programming.

    Can I take first year if I matters of secondary (high school)?
    Yes. You can take the first semester and complete the partial ones but as a conditional student until the month of July.

    What happens if I do not pass any of the subjects I owe from the middle level?
    You will be free, but once your academic situation has been regularized, you will be able to resume the course taken in the instance in which you were free.

    What are the entry requirements?
    Pay annual tuition and present the secondary title, along with the rest of the documentation (Detail in response 8).

     What documentation do I have to submit?
    - Original and Photocopy of the DNI 
    - Photocopy of the Legalized Medium Level Certificate of Studies (secondary) *
    - 2 Passport photos 4 x 4
    - Medical suitable

    For registration, should I appear at Image Campus?
    You can manage your registration in person, or remotely. In this case, you must complete the vacancy reservation request (Link) with your data and pay the registration fee via bank deposit or electronic transfer.

    What softwares are used?
    Unity, Unreal Engine, Microsoft Visual Studio, Adobe Photoshop, Adobe Illustrator, Autodesk 3ds Max, Audiokinetic Wwise, DirectX SDK, Android SDK, among others.

    If I have good basic math and programming, I can do I register?
    Yes. But, but once registered, you will reinforce your knowledge through free online courses in our virtual platform leveling.

    Still not finished high school, I can start studying something related, to serve me for the race?
    Training paths:
    Programming language Games https://www.imagecampus.edu.ar/programas-iniciales/lenguajes-programacion-juegos
    Game Design https://www.imagecampus.edu.ar/programas-profesionales/game-design

    Is the Technique dictated in online mode?
    No, only in face-to-face mode.

    Do they approve approved subjects in other institutions?
    Only materials which have been approved in other institutions or universities incorporated into the official teaching homologated.

    What are the requirements for foreign students?
    - Original and Photocopy of Passport or Document (1st and 2nd sheet) 
    - Original and Photocopy of the Certificate of Secondary Studies, legalized and apostilled in the country of issuance of the degree and validated by the Department of
    Interjurisdictional Relations of the Ministry of Education, Science and Technology of the Argentine Nation. 
    - 2 Passport photos 4 x 4
    - Medical certificate 
    - Certificate of Lack of Criminal Record issued in the country of the last 5 years of residence 
    - Certificate of Lack of Criminal Records issued in Argentina

    My high school diploma, is it valid if it was issued abroad?
    the overall validity of the title is credited if studied in any of these countries:
    Bolivia, Brazil, Colombia, Chile, Ecuador, Spain, Italy, Mexico, Paraguay, Peru, Uruguay, Venezuela.
    Extra graduates Mercosur countries should pay the following matters:
    HISTORY 1st - 2nd - 3rd
    CIVIC EDUCATION 1st - 2nd 
    civics

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