First Diploma in
Augmented Reality with Unity and Vuforia.
Start Date: 2021
Duration: 48 hours (12 Face-to-face classes: 36 hours + 12 hours of Virtual Tutoring)
Days and times:
Friday from 19:00 p.m. to 22:00 p.m. (Faculty of Engineering and Information Technology UB - Villanueva 1324 - CABA)
Saturdays from 10:00 a.m. to 13:00 p.m. (Image Campus - Salta 239 - CABA).
First Diploma in Augmented Reality with Unity and Vuforia.
Start Date: 2021
Duration: 48 hours (12 Face-to-face classes: 36 hours + 12 hours of Virtual Tutoring)
Days and times:
Friday from 19:00 p.m. to 22:00 p.m. (Faculty of Engineering and Information Technology UB - Villanueva 1324 - CABA).
Saturdays from 10:00 a.m. to 13:00 p.m. (Image Campus - Salta 239 - CABA).
Double Certification Title:
Brief introduction
Course Features:
This course, unlike others, allows us to know in depth the theoretical and technical aspects of RA and image processing and then capture what has been learned in the development of RA applications using Unity and Vuforia.
Shared certification University of Belgrano and Image Campus.
Target:
• Application programmers
• Graphic designers with programming skills
• Interface designers
Intermediate programming knowledge is required including object-oriented programming, preferably in C #.
Sending a CV to evaluate the admission of the interested party.
Objectives:
• Understand how to implement these new technologies in any industry (marketing, entertainment, health, etc.)
• Obtain the necessary knowledge to develop Augmented Reality applications using Unity and Vuforia
Course Contents
MODULE I
MODULE II
MODULE III
- MODULE I: INTRODUCTION TO THE RA
- MODULE II: THEORETICAL FUNDAMENTALS OF RA
- MODULE III - IMPLEMENTING THE RA WITH UNITY AND VUFORY
- What is the RA?
- Parts of an RA application
- Data entry methods in an RA system
- Display
- Technologies to visualize the RA
Horas: 6
- Image formation (reference systems, geometric transformations, projection transformation, image formation process)
- Vision based tracking (marker tracking, natural features tracking, hybrid tracking)
- Camera calibration
Horas: 9
- Video game engines and real-time rendering.
- Unity Structure of an application and component-based architecture.
- Vuforia integration in Unity.
- Application development with augmented reality.
Horas: 15
Integrative Practical Work
Teaching Team

Mg Alejandro Daniel Mitaritonna
- Researcher at CITEDEF (Institute of Scientific and Technical Research for Defense).
- Technical leader of the RAIOM project (Augmented Reality for the Identification of Military Objectives), CITEDEF / MINDEF.
- Information Systems Engineering Specialist, UTN-FRBA.
- Specialist in Graphic Computing, Images and Computer Vision, UNLP Master in Information Systems Engineering, UTN-FRBA PhD candidate at the UNLP, name of the thesis: "Empowerment of Situational Awareness in Military Operations using Augmented Reality".
- Professor at the University of Belgrano, Faculty of Engineering and Information Technology (Chairs in charge: Software Engineering I, Man Machine Interfaces, Database I, Final Career Work, and Strategic Management of the Company)

Prof. Sergio Baretto
- Technical Coordinator of the Video Campus Videogames area.
- Teaching in Higher Degree in Videogames Development (Programming, Graphics Programming, Videogames Development), Higher Degree in Art and Animation for Videogames (Videogames Development), professional training courses (Programming, Unity, Game Art), Image Campus.
- Technical leader in videogame development projects, advergames and serious games, in various work teams (Agonalea Games, Ludic Flame).
- Unity Certified Developer (Certificate Number 2016157C152).
- Game Developer, IMAGE (Institute of Advanced Graphic and Electronic Media)
Course duration:
- 2 theoretical modules with practical demonstrations (15 hours)
- 1 practical module (15 hours)
- 1 implementation project: 18 hours Total, with two face-to-face days: a consultation and progress class (3 hours) and a final evaluation instance (3 hours) y 12 hours Working with virtual accompaniment.
- Modality: 6 hours per week (2 classes of 3 hours each)
Days / Hours / place of study
- Friday from 19 to 22 hours.
To take in Faculty of Engineering and Information Technology, University of Belgrano, headquarters Villanueva 1324, CABA. - Saturdays from 10 to 13 hours.
To take in Image Campus, Jump 239, CABA.
Timeline:
- 17 y 18 de abril
- 24 y 25 de abril
- And May 8 9
- And May 15 16
- And May 22 23
- May 29 (Project Consultation at UB)
- June 06 (Presentation of Projects in Image Campus)
Approval and Certification:
Minimum attendance 75% of face-to-face classes.
Approval of an integrating project
La University of Belgrano e Image Campus extend the respective certificate of attendance, to those who meet only the minimum required assistance requirement, and the certificate of approval of the Diploma in Augmented Reality: a practical approach with Unity and Vuforia to those who meet the approval requirements.
Methodology
- Theory supported with documentation.
- Exhibition through slides.
- Discussions on specific topics.
- Practices where students will develop the concepts learned.
- Group presentation on a specific topic related to the course.
- Final Integrative Project
Teaching materials
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