From zero to one hundred in 24 years

(Pablo Navarro)


Pablo addresses animation from two different sides, one very technical, where all the principles come together to help in the creation of the movement, and another that involves acting and psychology. As Pablo says "we have to manipulate the viewer's mind so that they feel what we want them to feel at a specific moment." The videoconference will be a space to listen to their way through the industry and its creation process.

Day:

Friday 1º November of 2019

Schedule:

16: 30 17 to: 30 hours.

Location:

Classroom 6 - 1º Floor - Image Campus

Image

Pablo Navarro

animation director, director and senior character animator. He began his career at a very young age (19), as a self-taught. Professionally, his first work in animation was inked, little by little he went through all the positions within a production, until he became lead animator and animation director. He has worked on a large number of feature films, mainly in Europe and North America, as a senior character animator and animation director. The most relevant are Klaus, Middle School worst days of my life, El Cid the Legend, Nocturna, Asterix and the Vikings, Planet 51, Donkey-xote, The Congress, among many others adding almost twenty films. He has also worked in countless commercials and short films. He has participated in an animation book, titled Animation Insiders, was invited to share his knowledge about animation processes and workflow, along with 12 of the most talented animators of today. He has lectured on acting for animation in the USA, Canada, Ecuador, Colombia, Spain, teaches animation bases at the Joso school in Barcelona, ​​and Interpretation for animation at the Polytechnic University of Valencia. In addition to all this, Pablo is developing his own animated feature film project, based on an original idea created by him and writing a manual on animal locomotion for animators.

Especially recommended for Students and Graduates of:
  • Superior Technician in Cartoons
  • Superior Technique in Production and Animation 3D
  • Traditional animation
  • Digital Animation 2D Cut Out
For Image Campus Students valid 5 CEPPIC points
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