Monday, October 30 2017 15: 25

Video games on a small screen - Yata Andersen


Yata Andersen 2017

Yata conference Andersen, Illustrator and Conceptual Artist, Salvador, Bahia - Brazil
Days: Saturday 4 2017 November
Schedule: 19: 30 hs.
Language of the Conference: Portuguese
Location: Image Campus Auditorium
► Conference by Yata Andersen, Illustrator and Conceptual artist, Salvador, Bahia - Brazil, present at the Núcleo 2017 Event!


Yata will address the whys and how of visual development decisions, when creating a video game for mobile devices. Case study of the video game "King Feast".

  • Why did I decide to make my own games?
  • Study of references, Game Design and Level Design
  • Development of IP (Intellectual Propriety) of the Game
  • Mechanics and game design of the game, considering the size of a Mobile device
  • Troubleshooting soundtrack, animation and level desing

Yata Andersen
Conceptual artist and illustrator, Salvador, Bahia - Brazil
Illustrator and Conceptual Artist. He acts in the advertising market, with more than 25 of experience, realizing projects of Concept Art for Games, Cinema and Cartoon 2D and 3D. In 2011, she completed her studies of Digital Painting, Dynamic Sketching and Concept Design at the FZD School of Design, Singapore, a school of Feng Zhu, an artist recognized worldwide for her concepts for films such as Star Wars, Revenge of the Sith, TMNT and Transformers. With Feng, Yata perfected his technique of conception of personages and of scenes, directing years of experience in the advertising market for the cinema of masses. He has worked with Alex Dantas from 2009 on film and television projects, with names like Ivete Sangalo and Ronaldinho Gaúcho, to name a few.


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