Higher Technician in
Production and Animation 3D

3D Art, 3D Modeling and 3D Animation

Images of student games. Credits:  Facundo de la Vega, Tomás Fowler, Guido Garin, Joaquin Angilello, Lucía Pugliese, Natalia Serrano, Fiorella DeStefano, Nicolas Moscato, Fernando Gromaz, Sofia Hansen, Jean Luc Maynard.

Type

Face-to-face

Duration

3 years.

Home

March 15

Requirements

Secondary degree

Certified

Official title
endorsed by
Ministry of
Education

This career prepares you to be a professional in 3D art and animation and perform successfully in any film production, advertising, video games, VR, augmented reality and emerging technologies. Designed in conjunction with companies and industry benchmarks, the degree seeks to enhance your creativity, giving you solid tools and knowledge with a focus on constant practice, teamwork and solving real problems present in any production.

Gaming school leader
en innovation
academic excellence.

Of our students
they are working
in the industry.

Of our students are recommended by graduates and industry professionals.

What do you learn?

The degree allows you to understand and perform in a professional way all the processes to carry out an audiovisual production with 3D content from an artistic and technical aspect. You will acquire the knowledge and skills to model and texture vehicles, weapons or assets, understanding in depth each phase of 3D modeling so that your pieces look with superior quality.

You will also master the creative process to design and bring to life realistic or fantastic scenarios, including greenery, mountains, water, cities, terrains in outdoor and indoor spaces. You will be able to make digital sculptures with real anatomical bases, characters, creatures, monsters and all kinds of organic entities. You will learn about proportions, facial anatomy, male and female muscle groups and their adaptation to animals and creatures.

Once you know how to design, model, and texture your own characters and objects, you can prepare them to animate them to the quality required for professional production. You will discover how to create skeletons that allow them to give them movement and advanced controls to achieve spectacular results, making them express emotions, jump, run and can speak. You will learn professional animation techniques based on Disney animation principles so that your characters, objects and creatures are endowed with life as we normally see in movies and video games.

Another important point of the race is the creation of special effects and simulations to achieve effects such as smoke, fire, explosions, things that are destroyed, liquids, realistic fabrics (clothes of characters for example) and particles to apply in a 3D scene or on real footage (footage tracking).

The career places a strong focus on understanding and mastering the production process, from pre-production to the final result, so that you can successfully solve classic problems of the profession that impact your performance and productivity as an artist. You will learn how to organize and address your ideas correctly, optimize your workflow and get the highest quality from your 3D art pieces.

The difference is in knowing how to do

Our graduates develop and produce content simulating a real professional practice environment. Upon graduation this allows you to display a solid personal portfolio to stand out and show your potential, a key competitive advantage to enter the industry or undertake your own projects.

Look at some of the productions made by students during the career.

Main software to use

Autodesk Maya for video game character modeling
Houdini, software used in 3D racing
Substance Designer software icon
Substance Painter, software icon to illustrate
3D Coat, software icon
Autodesk 3D Max software icon used for 3D modeling
ZBrush software icon
Adobe Photoshop editing program for video game images
Adobe Premiere video editing program
Adobe After Effects editing program for Motion Graphics
Unreal Engine for 3D development
Nuke software icon

What do our graduates think

Ariel Alan Kim, Technical Artist - NGE, Graduate of Image Campus
Ariel Alan Kim
Technical Artist
NGE

I highlight from Image that you have state-of-the-art equipment at your disposal and the accompaniment of the teachers, which is essential to concentrate on learning.
Thanks to what I learned I was able to access the internship agreement, where they offered me my first job!

German Baldinelli, CG Artist 3D - La Posta VFX, graduated from Image Campus
German Baldinelli
CG Artist 3D
La Posta VFX

All my life I liked the process of creating and telling my stories but I did not know what could be done in Argentina until I discovered Image, and with that a whole world. At Image I met and learned from very talented and professional people in the industry who share this passion and who opened the doors for me to fulfill my dreams.

Rosina Merola Molinaro, 3D Game Artist - Globant, graduate of Image Campus
Rosina Merola Molinaro
3D Game Artist
Globant

In Image I was able to have a general overview of everything and discover what I liked the most. I learned to work in a team, something that an internet course does not give you. Thanks to my time at the institution, I was able to meet a lot of people and contacts that allowed me to enter the industry.

Marcos Ribatto, Co Owner Error 404 Graduated from Image Campus
Marcos Ribatto
Co Owner
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Image is doing an outstanding job. All you have to do is know your graduates, with a solid knowledge base adapted to the needs of the Industry. I admire the constant growth they show year after year.

Some companies where our graduates work

Ubisoft, companies where Image Campus graduates work
Cartoon Network, companies where Image Campus graduates work
Dwarf, companies where Image Campus graduates work
Delta3, companies where Image Campus graduates work
Graphic Designo Studio, companies where Image Campus graduates work
Heaven Game Studios, companies where Image Campus graduates work
Laposta, companies where Image Campus graduates work
Wild Life, companies where Image Campus graduates work
Methanoia, companies where Image Campus graduates work

Send us your question

(*)Required fields

    Why choose Image Campus

    Labor Projection

    Through our employment center and agreement of internships you can connect with companies in the sector that looking for talent constantly.

    Academic excellence

    We design the contents in conjunction with leading companies and prominent professionals so that you learn to creatively solve the challenges present in professional practice.

    Networking

    Image is the ideal space to meet companies, professionals and students from various disciplines that are part of the ecosystem of the video game industry.

    Community and Events

    We are the official headquarters of many of the main Events of national and international videogames. Join the Image community and come create challenging projects.

    Technology

    We have the most powerful and updated Technological infrastructure so that your experience in the virtual classroom is of another level. Do you want to know more? Enter here.

    Trajectory

    We are the first specialized school in gaming and animation in Argentina and a pioneer in Latin America with more than 20 years of experience in the industry.

    Infrastructure and Technological Resources of Image Campus

    Infrastructure and Technological Resources

    In a building environment specially designed for our activity, all our classrooms are equipped with state-of-the-art computers. One PC per student with all the software required for each course.

    Curriculum

    1st Semester

    • Fundamentals of 3D tools
    • Creation of 3D materials and textures
    • History of art
    • Narrative
    • History of animation

    2st Semester

    • Inorganic 3D modeling
    • Introduction to the principles of animation 3D
    • Advanced development of materials and textures
    • Character creation and design workshop
    • Introduction to production
    • Morphology and image analysis in genres and styles

    3st Semester

    • Professional Practice 1: Digital Sculpture
    • 3D Skeleton
    • Animation of 3D characters
    • Theatrical performance
    • Visual and animatic script workshop
    • Direction and visual language workshop

    4st Semester

    • Skeletons advanced 3D
    • Advanced animation techniques 3D
    • Lighting and render
    • 3D Organic Modeling Color Workshop
    • Scenarios and backgrounds

    5st Semester

    • simulations 3D
    • Advanced lighting and rendering
    • Professional Practice 2
    • Analysis of 3D tools
    • Production and editing of sound
    • Professional Practice 3: Animation with Motors

    6st Semester

    • Legislation and business planning
    • Professional Practice 3: Production
    • Demo reel advanced analysis of 3D Tools
    • Animation industry circuits and innovative project management
    • Professional Practice 4: Visual Effects

    Areas where our graduates work

    Movies

    Advertising

    Augmented Reality

    Virtual reality

    Video Games

    Video Game Trailers

    Architectural Representation

    Professionals who collaborated in the design of the study plan

    Alexis Fioretti. Teacher at Image Campus, professional and co-founder of Waypoint Studios, with more than 10 years of experience in the industry

    Alexis Fioretti
    Teacher, professional and co-founder of Waypoint Studios with more than 10 years of experience in the industry. He worked interdisciplinary in the fields of video games, architecture and advertising. As a 3D artist and manager, he developed internationally recognized projects such as Fishing Kings, Hawks o Siberian Strike for Gameloft. He is currently an environmental lead artist at Nimble Giant Entertainment. As a teacher and professional in such a specific field, he remains at the forefront of the latest trends to promote and encourage the growth of the Argentine industry.

    Sergio Baretto, graduate of the fourth class of video game developers and professor at Image Campus

    Sergio Baretto
    Autodidact. After having studied Computer Science at the UNLP, he became interested in the artistic section of computing, dedicating himself full time to the discipline of 3D modeling. Starting with 3D Studio for DOS, he went through a variety of projects and platforms, accumulating experience in many different facets of production, both in advertising and video games and in film. In 2006 he joined Image Campus as a teacher, going through a multitude of specialties such as: 3D modeling, texturing, effects, rigging, simulations, acting, online 3D modeling courses, 3D animation, training for companies and experience in a 3D animation school.

    FAQs

    Can I work in other disciplines?
    Yes, in professional areas such as interior design (modeling objects such as furniture), audiovisual post-production or 3D printing.

    Are there job opportunities in Argentina?
    There is a growing demand for professionals specializing in 3D modeling, 3D animation, and simulations and effects. There are very important companies and studios that make feature films, short films, series, advertising, art for video games and architectural designs, destined for the internal and external market. In this sense, our graduates are highly valued by the industry due to their differential in solving problems and focus on professional practice.

    And internationally?
    The degree allows you to work for all kinds of international studios and producers of 3D animation, 3D modeling, Advertising and video games, among others. Many of our graduates work freelance from Argentina or emigrated abroad and have settled in many countries around the world.

     Can I work independently?
    Yes, because our students graduate with solid knowledge of the labor market and its projection, production lines, costs and business planning. This comprehensive vision enables them to undertake their own projects. To cite an example Alexis Fioretti and Daniel Martín Bel, graduates and professors of Image Campus, generated their own startup, Waypoint Studio, dedicated to architectural visualization, rendering and 3D art for games.

     Who is it for?
    High school graduates who like cinema, video games and animation and wish to develop professionally in the field of 3D modeling, 3D animation, advertising and visual effects.

     Does the title is official?
    Yes. Official resolution number RESOL-2018-185-SSPLINED - Ministry of Education - DGEGP

    Can I take first year if I matters of secondary (high school)?
    Yes. You can take the first semester and complete the partial ones but as a conditional student until the month of July.

    What happens if I do not pass any of the subjects I owe from the middle level?
    You will be free, but once your academic situation has been regularized, you will be able to resume the course taken in the instance in which you were free.

    What are the entry requirements?
    Pay annual tuition and present the secondary degree, along with the rest of the documentation.

    What documentation do I have to submit?
    - Original and Photocopy of the DNI 
    - Photocopy of the Legalized Medium Level Certificate of Studies (secondary) *
    - 2 Passport photos 4 x 4
    - Medical suitable

    Should I go to Image Campus for registration?
    You can manage your registration in person, or remotely. In this case, you must complete the vacancy reservation request with your data and pay the registration fee via bank deposit or electronic transfer.

    Still not finished high school, I can start studying something related, to serve me for the race?
    Yes, you can start taking some of the Training paths.

    Is the Technique dictated in online mode?
    No, only in face-to-face mode.

    Do they approve approved subjects in other institutions?
    Only materials which have been approved in other institutions or universities incorporated into the official teaching homologated.

    What are the requirements for foreign students?
    - Original and Photocopy of Passport or Document (1st and 2nd sheet).
    - Original and Photocopy of the Certificate of Secondary Studies, legalized and apostilled in the country of issuance of the title and validated by the Department of Interjurisdictional Relations of the Ministry of Education, Science and Technology of the Argentine Nation. 
    - 2 4 x 4 passport photos.
    - Medical certificate.
    - Certificate of Lack of Criminal Records issued in the country of the last 5 years of residence. 
    - Certificate of Lack of Criminal Records issued in Argentina.

    Is my high school degree valid if it was issued abroad?
    The full validity of the degree is accredited if you studied in any of these countries: Bolivia, Brazil, Colombia, Chile, Ecuador, Spain, Italy, Mexico, Paraguay, Peru, Uruguay, Venezuela.
    Extra graduates Mercosur countries should pay the following matters:
    HISTORY 1st - 2nd - 3rd
    CIVIC EDUCATION 1st - 2nd 
    civics