credits: Guido Garcia Cattaneo, Alejo Giamarra, Martin Gajardo.
This career will provide you with the necessary tools to develop professionally in the 3D art and animation industry. You can work in any production of Cinema, Advertising, Videogames, Virtual Reality, Augmented Reality and Emerging Technologies. Designed in conjunction with companies and industry benchmarks, the race seeks to enhance your creativity, giving you solid tools and knowledge with a focus on constant practice, teamwork and solving real problems present in any production.
endorsed by the Ministry of
What do you learn?
The degree allows you to understand and perform in a professional way all the processes to carry out an audiovisual production with 3D content from an artistic and technical aspect. You will acquire the knowledge and skills to model and texture vehicles, weapons or assets, understanding in depth each phase of 3D modeling so that your pieces look with superior quality.
You will also master the creative process to design and bring to life realistic or fantastic scenarios, including greenery, mountains, water, cities, terrains in outdoor and indoor spaces. You will be able to make digital sculptures with real anatomical bases, characters, creatures, monsters and all kinds of organic entities. You will learn about proportions, facial anatomy, male and female muscle groups and their adaptation to animals and creatures.
Once you know how to design, model, and texture your own characters and objects, you can prepare them to animate them to the quality required for professional production. You will discover how to create skeletons that allow them to give them movement and advanced controls to achieve spectacular results, making them express emotions, jump, run and can speak. You will learn professional animation techniques based on Disney animation principles so that your characters, objects and creatures are endowed with life as we normally see in movies and video games.
Another important point of the race is the creation of visual effects and simulations to achieve effects such as smoke, fire, explosions, objects that are destroyed, liquids, realistic fabrics (clothes of characters for example) and particles to apply in a 3D scene or on real footage (footage tracking).
The degree focuses on understanding and mastering the production process, from pre-production to the final result, so that you can successfully solve classic problems of the profession that impact your performance and productivity as an artist. You will learn how to organize and address your ideas correctly, optimize your workflow and get the highest quality from your 3D art pieces.
It´s about the know-how
Our graduates develop and produce content simulating a real professional practice environment. Upon graduation this allows you to display a solid personal portfolio to stand out and show your potential, a key competitive advantage to enter the industry or undertake your own projects.
Look at some of the productions made by students during the career.
- 3D Tools Fundamentals
- Creation of Materials and Textures
- History of art
- History of animation
- Inorganic 3D Modeling
- Animation Principles
- Advanced Development of Materials and Textures
- Character Creation and Design
- 3D production
- Image Morphology in Genres and Styles
- Professional Practice: Digital Sculpture
- 3D Skeleton
- 3D Character Animation
- Theatrical performance
- Visual and Animatic Script Workshop
- Direction and Visual Language Workshop
- Advanced 3D Skeleton
- Advanced 3D Animation Techniques
- Lighting and Render
- Color Workshop
- Organic Modeling 3D
- Scenarios and Funds
- simulations 3D
- Lighting and Advanced Rendering
- Professional Practice: Animated Short Production Workshop
- 3D Tool Management (3D Max, Vray)
- Sound Production and Editing
- Professional Practice: Animation with Engines (Unreal Engine)
- Legislation and Business Planning
- Professional Practice: Production Workshop and Demo Reel
- Advanced 3D Tool Management (3DS Max, Vray)
- Innovative Project Management and Animation Industry Circuits
- Professional Practice: Post Production and Visual Effects
- Animation for Videogames
Main tools and software to use in Production and 3D Animation
Areas where our graduates work
Video Game Trailers
Can I work in other disciplines?
Yes, in professional areas such as interior design, audiovisual post-production or 3D printing.
Are there national industries with employment opportunities?
There is a growing demand for professionals specializing in 3D modeling, 3D animation, simulations and visual effects. There are very important companies and studios that make feature films, short films, series, advertising, art for video games and architectural designs, destined for the internal and external market. In this sense, our graduates are highly valued by the industry due to their differential in solving problems and focus on professional practice.
The degree allows you to work for all kinds of international studios and producers of 3D animation, 3D Modeling, Advertising and video games, among others. Many of our graduates work freelance from Argentina or emigrate abroad and settle in different countries of the world.
Can I work independently?
Yes, because our students graduate with solid knowledge of the labor market and its projection, production lines, costs and business planning. This comprehensive vision enables them to undertake their own projects.
What our graduates have to say
I highlight from Image that you have state-of-the-art equipment at your disposal and the accompaniment of the teachers, which is essential to concentrate on learning.
Thanks to what I learned I was able to access the internship agreement, where they offered me my first job!
All my life I liked the process of creating and telling my stories but I did not know what could be done in Argentina until I discovered Image, and with that a whole world. At Image I met and learned from very talented and professional people in the industry who share this passion and who opened the doors for me to fulfill my dreams.
In Image I was able to have a general overview of everything and discover what I liked the most. I learned to work in a team, something that an internet course does not give you. Thanks to my time at the institution, I was able to meet a lot of people and contacts that allowed me to enter the industry.
Image is doing an outstanding job. It is only enough to know its graduates, with a solid knowledge base and adapted to the needs of the industry. I admire the constant growth they show year after year.
Some companies where our graduates work
Join the Image community
Networking and teamwork will allow you to meet professionals and students from various disciplines that are part of the ecosystem of the video game industry. Image is the ideal space to generate opportunities and relationships that enhance your professional future.
Companies are looking for you
Image Campus is connected to a robust network of companies that seeks and values the academic quality of our students and graduates.
Be part of this community and apply to your next challenge.
Infrastructure and Technological Resources
In a building environment specially designed for our activity, all our classrooms are equipped with state-of-the-art computers. One PC per student with all the software required for each course.
Is the title official?
Yes. Official resolution number RES. 185/18 - SSPLINED - Ministry of Education - DGEGP
Who is it for?
High school graduates who like cinema, video games, animation and wish to develop professionally in the field of 3D modeling, 3D animation, advertising and visual effects.
Can I take first year if I matters of secondary (high school)?
Yes, you must present the corresponding proof. You can take the first semester if you owe up to 2 subjects, and take the partial ones as a conditional student until July.
What happens if I do not pass any of the subjects I owe from the middle level?
You will be free, but once your academic situation is regularized, you will be able to resume the course in the instance in which you were free.
What are the entry requirements?
Pay annual tuition and present the secondary degree, along with the rest of the documentation and you will have to take a compulsory leveling course.
What documentation do I have to submit?
- Original and Photocopy of DNI
- Photocopy of the Legalized Medium Level Certificate of Studies (secondary).
- 2 Passport photos 4 x 4
- Medical fit
Do I have to go to Image Campus for registration?
You can manage your registration in person or remotely. In this case, you must complete the online pre-registration form with your data, send the front and back of the DNI (scanned) and pay the registration via bank deposit or electronic transfer.
Can I register if I don't have a good base for animation or 3D modeling?
Yes, but once you are registered you will have to reinforce your knowledge through the leveling course.
I have not finished high school yet, can I start studying something related, that will help me for my career?
Yes, you can take the following Vocational Training Paths / Courses:
Is the Technique dictated in online mode?
No, only in face-to-face mode.
Do they approve approved subjects in other institutions?
Only subjects that have been approved in other institutions incorporated into official Argentine education are homologated.
What are the requirements for foreign students?
- Original and Photocopy of Passport or Document (1st and 2nd sheet).
- Original and Photocopy of the Certificate of Secondary Studies, legalized and apostilled in the country of issuance of the title and validated by the Ministry of Education of the Argentine Nation.
- 2 4 x 4 passport photos.
- Medical certificate.
- Certificate of Lack of Criminal Records issued in the country of the last 5 years of residence.
- Certificate of Lack of Criminal Records issued in Argentina.
Is my high school degree valid if it was issued abroad?
The full validity of the degree is accredited if you studied in any of these countries: Bolivia, Brazil, Colombia, Chile, Ecuador, Spain, Italy, Mexico, Paraguay, Peru, Uruguay, Venezuela.
Extra graduates Mercosur countries should pay the following matters:
HISTORY 1st - 2nd - 3rd
CIVIC EDUCATION 1st - 2nd
Professionals who collaborate in the design of the study plan
Teacher, professional and co-founder of Waypoint Studios with more than 10 years of experience in the industry. He worked interdisciplinary in the areas of video games, architecture and advertising. As a 3D artist and manager, he developed internationally recognized projects such as Fishing Kings, Hawks or Siberian Strike, for Gameloft. He is currently an environmental lead artist at Nimble Giant Entertainment. As a teacher and professional in such a specific field, he remains at the forefront of the latest trends to promote and encourage the growth of the Argentine industry.
Pablo Hernán Fernández
Autodidact. After having studied Computer Science at the UNLP, he became interested in the artistic section of computing, dedicating himself full time to the discipline of 3D. Starting with 3D Studio for DOS, he went through a variety of projects and platforms, acquiring and accumulating experience in the worlds of advertising, video games and film. In 2006 he joined Image Campus as a teacher, going through a multitude of specialties such as modeling, texturing, effects, rigging, animation, simulations, acting, software courses and training for companies.