Technician in
Video Game Development

Learn video game development and programming with Unity 3D and Unreal Engine

Credits: Cristian Cusumano, Lucía Criscuolo, Agustina Montini Treasurer, Lautaro García Mollard, Tomas Rubianes, Alejandro Ingercher Casas, Fabricio Delboni, Federico van Gelderen, Erik Hack, Leonel Sisterna Micuzzi, Florencia Tassara, Nicolás Requena, Leonel Suarez, Iván Fernandez, Nahuel Retamoso, Jose Leonel Velaztiqui, M. Ruffo, Mariano Martinez, Josué Borghi, Lucia Martin, Leticia Pak, Diego Granados, Matias Yudica Bartels, Tomás Carceglia, Nahuel Retamoso, Santiago Ibarra, Martín Monterrosa, Ignacio Mosconi, María Bianco, Matías Pilotto.

Format

Onsite

Duration

3 years
Minimum workload: 1600 teaching hours

Shift

Morning

Home

March 2024

Requirements

Title
secondary

Digital Certificate

Official Qualification
endorsed by the Ministry of
Education

REGISTRATION OPEN – limited quotas

School leader
en innovation y
academic excellence.

Of our students
are working
in the industry.

Of our students are recommended by graduates and industry professionals.

Authorized Unreal Engine Training Center PREMIER LATAM

Commitment and excellence in Unreal Engine training

Image Campus Achieves the Prestigious Title of Premier Unreal Authorized Training Center

We have been recognized as the first Unreal Engine PREMIER Authorized Center on the American continent.

More information

What do you learn?

PROGRAMMING

Bring video games to life through programming, understanding how to add interactivity, how to implement graphics and embody the rules and features as they were designed.
This is the most important aspect of the degree (75% of the subjects) and will allow you to specialize in various areas of programming such as gameplay, graphic engines (Unity 3D, Unreal Engine), networking, artificial intelligence, virtual reality, augmented reality, testing , among other.
In this career, you will learn the programming languages ​​that are used today in video game development, also taking the experience of professors who work in the industry, and they will teach you about good practices when creating code and the best way to carry out a professional job.
You will focus not only on tools and software, but also on understanding low-level programming aspects to understand how they work and achieve greater versatility as a developer, which is a key requirement for this role.

GAME DESIGN AND PRODUCTION

Learn which work methodologies are used professionally in the industry and how to direct and manage projects in their different phases of production, from planning to publication and commercialization.
Learn about conceptual design to broaden your criteria when making decisions about each project and share views on narrative, mechanics or gameplay, in a critical and justified way.

ART AND AUDIOVISUAL

You will understand how illustrators, modelers, animators and sound engineers work and think, the functioning of the tools they use, so that you can interact effectively as a team with a 360º vision.
You will prototype and see quick results, understanding how to integrate visual and sound pieces.

It´s about the know-how

Our graduates make a difference because they develop and produce one video game per year of study, together with students from other careers, simulating a real professional practice environment.

Upon graduation, this "know-how" will allow you to display a solid personal portfolio to stand out and show your potential, a key competitive advantage to enter the industry or undertake your own projects. Look at some of the productions made by students during the career.

Study Plan

1st Semester
  • Games History
  • Gender analysis
  • Introduction to contemporary aesthetics
  • Programming Fundamentals
  • Narrative
  • Principles of data processing systems
2st Semester
  • Game Concept Design Workshop
  • 2D art workshop for video games
  • Algebra
  • Professional Practice I: Video Game Development I
  • Programming Languages
3st Semester
  • Professional Practice II: Video Game Development II
  • programming II
  • Graphics Programming I
  • 3D art workshop for video games
  • Level design
4st Semester
  • Graphics Programming II
  • Screenplay Video Game
  • Legal and commercial
  • Professional Practice III: Video Game Development III
  • Game development for mobile devices
5st Semester
  • Graphics Programming III
  • Professional Practice IV: Project Management
  • Introduction to audio design
  • Physics
  • Development of video games for the internet
6st Semester
  • Professional Practice V: Video Game Production
  • Business Planning
  • Multiplayer video game programming
  • Artificial intelligence

Main tools and software to use in game development

Unreal Engine for game development
unity program used for game development
C ++ for video games
c # for video game programming
Visual studio for game development
Autodesk Maya for video game character modeling
Wwise professional audio software for video games
Adobe Photoshop editing program for video game images
Adobe Illustrator vector design software for the realization of graphic pieces for video games

Areas where our graduates work

Video Game Programming

Mobile Apps

Realidad
Augmented

Realidad
Virtual

game quality
Analyst

Programming Languages
Software

Programming Languages
Tools

Programming Languages
Graph

Work Field

Can I work in other disciplines?
Yes, in professional areas such as software development, applications and databases, among others.

Are there national industries with employment opportunities?
Yes, in Argentina the Video Games industry grew exponentially in the last decade and has a very diverse network of companies. From multinationals such as Globant and Etermax to companies of varying size and focus of expertise that work globally, distributed throughout the country for multiple platforms. Our graduates in the programming area are highly valued for their level of knowledge and capacity for practical resolution

And internationally?
Being a global industry, many international companies hire the best professionals in the country to settle abroad. The knowledge and skills provided by Image qualify our graduates to enter large international video game studios and producers.

Can I work independently?
Yes, because our students graduate with solid knowledge of the labor market and its projection, production lines, costs and business planning. This comprehensive vision enables them to undertake their own projects. Image Campus stands out for having graduates who later were founders of numerous successful video game studios or development both in Argentina and Latin America, such as Dedalord Games, Error 404, Pathfinders, Idle Slayer, among others.

What our graduates have to say

Agustin Polleschi, graduate of Image Campus
Agustin Polleschi
Developer - Globant

Thanks to Image I was able to start working on what I'm passionate about even before graduating. I received the initial and necessary knowledge to later continue studying and working. Today I am part of large production teams in one of the main technology companies in the country.

Federico Mackinlay, Graduate of Image Campus
Frederick Abella Developer - Dedalord Games

I am very grateful to Image because it helped me fulfill my dream of working in video games and meeting influential professionals and a very nice community. I also highlight the contribution of the institution to the development of the industry and its networking.

Daniel Natarelli, Graduate of Image Campus
Daniel natarelli 
Developer - Lone Wolf Technology

Since I was a kid I have been passionate about video games and I always wanted to know how they were made. Studying at Image was one of the best decisions I made in my life. The educational and human quality is spectacular. Today I work in a video game company thanks to the people I met there.

Matías Fernández, graduate of Image Campus
Matias Fernandez
VR Developer - Delta3

Image is special because it teaches you to investigate and solve complex problems on your own. This motivated me to learn new tools and technologies that allowed me to work with Virtual Reality.

Ignacio Mosconi, graduate of Image Campus
Ignatius Mosconi 
Game Developer - Mobillers

Image gives you a wide range of knowledge that facilitates working together with other professionals. With teamwork fundamental in the industry, such an education is invaluable.

Morena Montero - Graduated from Image Campus
Brunette Montero
Game Developer - Globant

At Image, they not only offer the materials and teachings to be a video game developer, but also provide the opportunity to meet people in the industry through events such as ADVA, Núcleo and Videogame Jams that are held in the institute.

Some companies where our graduates work

Ubisoft, companies where Image Campus graduates work
NXA Studios, companies where Image Campus graduates work
nimble giant entertainment logo
Globant, companies where Image Campus graduates work
Etermax, companies where Image Campus graduates work
Dedalord, companies where Image Campus graduates work
Jamcity, companies where Image Campus graduates work
Pixoul, companies where Image Campus graduates work
Games Station Studio, companies where Image Campus graduates work
Error 404 Game Studios, companies where graduates of Image Campus work
Join the Image community

Networking and teamwork will allow you to meet professionals and students from various disciplines that are part of the ecosystem of the video game industry.
Image is the ideal space to generate opportunities and relationships that enhance your professional future.

Companies are looking for you

Image Campus is connected to a robust network of companies that seeks and values ​​the academic quality of our students and graduates. Be part of this community and apply to your next challenge.

Image Campus students have a world-class educational platform Blackboard Ultra to see the recordings of online classes again, deliver TPs, check attendance, course schedules, qualifications, internal communication, forums and consultations, among many other benefits.

For a high quality live streaming experience, they will access the Zoom Premium platform, embedded in Blackboard.

Infrastructure and Technological Resources of Image Campus

Infrastructure and Technological Resources

In a building environment specially designed for our activity, all our classrooms are equipped with state-of-the-art computers. One PC per student with all the software required for each course.

FAQs

Is the title official?
Yes. Official resolution number Res. Nº 172/16 SSPLINED - Ministry of Education - DGEGP

Who is it for?
Recent high school graduates who wish to create and program video games on different platforms. To students of careers related to programming.

Can I take first year if I matters of secondary (high school)?
Yes, you must present the corresponding proof. You can take the first semester if you owe up to 2 subjects, and take the partial ones as a conditional student until July.

What happens if I do not pass any of the subjects I owe from the middle level?
You will be free, but once your academic situation is regularized, you will be able to resume the course in the instance in which you were free.

What are the entry requirements?
Pay annual tuition and present the secondary degree, along with the rest of the documentation and you will have to take a compulsory leveling course.

 What documentation do I have to submit?

  • Original and Photocopy of DNI
  • Photocopy of the Legalized Medium Level Certificate of Studies (secondary).
  • 2 Passport photos 4 x 4
  • Medical fit

¿I must show up at Image Campus for registration?
You can manage your registration in person or remotely. In this case, you must complete the online pre-registration form with your data, send the front and back of the DNI (scanned) and pay the registration via bank deposit or electronic transfer.

Can I sign up if I don't have a good foundation in math and programming?
Yes, but once you are registered you will have to reinforce your knowledge through the leveling course.

Still not finished high school, I can start studying something related, to serve me for the race?
Yes, you can take the following Specialization Courses:

Is the Technique dictated in online mode?
No, only in face-to-face mode.

Do they approve approved subjects in other institutions?
Only subjects that have been approved in other institutions incorporated into official Argentine education are homologated.

What are the requirements for foreign students?

  • Original and Photocopy of Passport or Document (1st and 2nd sheet).
  • Original and Photocopy of the Certificate of Secondary Studies, legalized and apostilled in the country of issuance of the title and validated by the Ministry of Education of the Argentine Nation.
  • 2 4 x 4 passport photos.
  • Medical certificate.
  • Certificate of Lack of Criminal Records issued in the country of the last 5 years of residence.
  • Certificate of Lack of Criminal Records issued in Argentina.

¿Is my high school diploma valid if it was issued abroad?

The full validity of the degree is accredited if you studied in any of these countries: Bolivia, Brazil, Colombia, Chile, Ecuador, Spain, Italy, Mexico, Paraguay, Peru, Uruguay, Venezuela.
Extra graduates Mercosur countries should pay the following matters:
HISTORY 1st - 2nd - 3rd
CIVIC EDUCATION 1st - 2nd
CIVIC INSTRUCTION

Are there job opportunities in Argentina?
Yes, in Argentina the Videogame industry grew exponentially in recent years Etermax, NXA, NGE, Pixowl, QB9, Globant, Artik, Avix, Ravegan, Game Ever, Dedalord Games, Willdom, Widow Games, among other companies, develop videogames for different platforms in the internal and external market.

Image Campus has designed a new distance career:

3D animation for video games.

It is an avant-garde technique, with an Official Title endorsed by the Ministry of Education, 100% online.

Higher Technician in 3D Animation for Video Games

To animate is to reproduce a movement to convey an emotion, which in the case of video games requires its articulation with the game mechanics and the gameplay experience.

In addition to technical knowledge, you will learn fundamental artistic concepts of animation, post-production and the intended communication/interactive process for each video game.

Teachers

Sergio Baretto, Professor at Image Campus
Sergio Baretto

Coordinator

Daniel Brenner, Image Campus professor
Daniel Brenner

Reference Professor

Mentors and Advisors

Juan Pablo Bettini
Juan Pablo Bettini

Mentor

Diego G Ruiz, professor at Image Campus
Diego G. Ruiz

Advisor

Send us your question

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Questions and Registration
+54 11 7079 0239

Communicate by Whatsapp
+54 9 11 6221-5530

    Image Campus graduates the best.
    Because the best teach.

    Credits of the images used to illustrate the cover: Cristian Cusumano, Lucía Criscuolo, Agustina Montini Treasurer, Lautaro García Mollard, Tomas Rubianes, Alejandro Ingercher Casas, Fabricio Delboni, Federico van Gelderen, Erik Hack, Leonel Sisterna Micuzzi, Florencia Tassara, Nicolás Requena, Leonel Suarez, Iván Fernandez, Nahuel Retamoso, Jose Leonel Velaztiqui, M. Ruffo, Mariano Martinez, Josué Borghi, Lucia Martin, Leticia Pak, Diego Granados, Matias Yudica Bartels, Tomás Carceglia, Nahuel Retamoso, Santiago Ibarra, Martín Monterrosa, Ignacio Mosconi, María Bianco, Matías Pilotto.