Technician in Cartoon

Learn Digital Illustration and Animation with Toon Boom, Autodesk Maya, Krita and Adobe Suite

credits: Luciana Bertot, Javier Inga, Daniel Jervis, Ricardo Jurado, Ana Benson, Federico Bernet, Tomás Hadida, Agustín Sueiro, Nerina Taltavull, Juan Vera, Natalia Toloza, Micaela Toloza, Tatiana Pirogovsky, Darío Costa, Cynthia Perez Daubert

Learn how to create, design and produce your own cartoons at a professional level for an industry with national and international projection. You will discover the best techniques and tools that are used in all stages of development of an animated production, so that your projects look with a superior quality. If you are passionate about the idea of ​​creating characters and worlds that become stories, this race is for you.




3 years.


March 2022




Official title
endorsed by the Ministry of

What do you learn?

The cartoon career prepares you to create any type of animated project from start to finish, going through all the stages of a professional production through constant practice and teamwork.

Learn how to write original scripts and stories, develop storyboards and layouts, drawing, digital painting, background illustration, and how to design and bring characters to life through animation.

You will acquire solid knowledge in animation techniques and styles so that you can successfully face the challenges present in a 2D CG (computer generated), 3D CG and traditional animation production, retouching and digital post-production of audiovisual pieces to later give it a professional finish to any animated production of short films, video games, advertisements, series, feature films and animation video clips for different formats.

The career provides you with all the tools so that you learn to solve the problems of varying complexity that arise in all animated production and that you can choose wisely the correct path so that they come to fruition, a key aspect to become a professional that marks the difference.

It´s about the know-how

Our graduates develop and produce content simulating a real professional practice environment. Upon graduation this allows you to display a solid personal portfolio to stand out and show your potential, a key competitive advantage to enter the industry or undertake your own projects.

Look at some of the productions made by students during the career.


1st Semester
  • History of art
  • Basic Drawing Tools
  • Fundamentals of Visual Language and Genres
  • Traditional Object Animation
  • Narrative
  • History of Animation
2st Semester
  • Workshop Technical Writer
  • Introduction to Production and Styles
  • Traditional Stock Animation
  • Image Morphology and Analysis in Genres and Styles
  • Character Design Workshop
  • Drawing for Animation
3st Semester
  • Theatrical performance
  • Storyboard and Animation Workshop
  • Backgrounds and Scenographies
  • Character Performance Animation
  • 3D Elements for Cartoons
  • Professional Practice: Live Model Drawing
4st Semester
  • Three-dimensional modeling and rendering
  • Experimental and Advanced Animation Techniques
  • Sound Production and Editing
  • Painting and Color Theory
  • Professional Practice: Animal Anatomical Drawing
5st Semester
  • Art direction
  • Animation for Videogames
  • Development of Digital Animation by Clipping
  • Professional Practice: Short Film Production Workshop I
  • Three Dimensional Animation
6st Semester
  • Digital Postproduction
  • 3D Character Skeleton
  • Short film production workshop II
  • Graphic Design and Professional Profile
  • Cartoon Industry Circuits and Innovative Project Management
  • Professional Practice: Short Film Production Workshop II

Main tools and software to use in Comprehensive Cartoon Production

Toon Boom, software program icon logo
Dragon Bones, logo icono de software programa
CTP, logo icono de software programa
Monkey Jam, logo icono de software programa
Spriter software logo
Autodesk Maya 3D modeling icon logo software
Krita, logo icono de software programa
Adobe CC, logo icono de software programa
UV Layout, logo icono de software programa

Areas where our graduates work

Illustration and backgrounds


2D and 3D animation

Animated Character Design

Editing, Composition and Postproduction

Writer for Cartoons

Concept art

Labor Field

Can I work in other disciplines?
Yes, in professional areas such as motion graphics, 3D animation and art direction.

Are there national industries with employment opportunities?
There is a growing demand for professionals specialized in 2D and 3D animation, concept art and composition / post-production. There are very important companies and studios that make feature films, short films, series, advertising, and art for video games, destined for the internal and external market. In this sense, our graduates are highly valued by the industry due to their differential in solving problems and focus on professional practice.

And internationally?
The degree allows you to work for all types of international animation, advertising and video game studios and production companies, among others. Many of our graduates work freelance from Argentina or emigrate abroad and settle in different countries of the world.

Can I work independently?
Yes, because our students graduate with solid knowledge of the labor market and its projection, production lines, costs and business planning. This comprehensive vision enables them to undertake their own projects.

What our graduates have to say

Luciana Bertot, student and graduate of Image Campus
Luciana Bertot
Concept Artist - The Other Guys

In addition to my degree, at Image I had the opportunity to explore other paths and meet people from the animation field for video games. The knowledge that the race gave me allowed me to face this new challenge and dedicate myself to what I like the most.

Santiago Villa, student and graduate of Image Campus
Santiago Villa
Art & Creative - Director

Before studying at Image I did not know anyone who made a living from animation and who could guide me to make this a profession. The career provided me with tools and a network of contacts to enter the industry. After 10 years I continue to apply many concepts learned and I only have thanks to the institution.

Cinthya Perez Daubert, student and graduate of Image Campus
Cinthya Perez
Daubert - Assistant Director

The Image experience was fabulous. I had the best professionals in the industry as teachers and I had an excellent group of colleagues. I learned all the processes involved in making a short or animated series, not only drawing and animating but also writing scripts, directing, storyboards, sound, post-production, motion graphics and 3D animation.

Marcos Ribatto, Co Owner Error 404, graduate of Image Campus
Marcos Ribatto
Co Owner - Error 404

Image is doing an outstanding job. It is only enough to know its graduates, with a solid knowledge base and adapted to the needs of the industry. I admire the constant growth they show year after year.

Some companies where our graduates work

Ubisoft, companies where Image Campus graduates work
Cartoon Network, companies where Image Campus graduates work
Pixoul, companies where Image Campus graduates work
Etermax, companies where Image Campus graduates work
Graphic Designo Studio, companies where Image Campus graduates work
Heaven Game Studios, companies where Image Campus graduates work
Wild Life, companies where Image Campus graduates work
the other guys - logo
nimble giant entertainment logo

Send us your question

(*)Required fields

    Join the Image community

    Networking and teamwork will allow you to meet professionals and students from various disciplines that are part of the ecosystem of the video game industry. Image is the ideal space to generate opportunities and relationships that enhance your professional future.

    Companies are looking for you

    Image Campus is connected to a robust network of companies that seeks and values ​​the academic quality of our students and graduates.
    Be part of this community and apply to your next challenge.

    Infrastructure and Technological Resources of Image Campus

    Infrastructure and Technological Resources

    In a building environment specially designed for our activity, all our classrooms are equipped with state-of-the-art computers. One PC per student with all the software required for each course.


    Is the title official?
    Yes. Official resolution number RES. 317/18 –SSPLINED - Ministry of Education - DGEGP

    Who is it for?
    High school graduates who like cinema, video games, animation and wish to develop professionally in the field of illustration, animation, video games, and advertising.

    Can I take first year if I matters of secondary (high school)?
    Yes, you must present the corresponding proof. You can take the first semester if you owe up to 2 subjects, and take the partial ones as a conditional student until July.

    What happens if I do not pass any of the subjects I owe from the middle level?
    You will be free, but once your academic situation is regularized, you will be able to resume the course in the instance in which you were free.

    What are the entry requirements?
    Pay annual tuition and present the secondary degree, along with the rest of the documentation and you will have to take a compulsory leveling course.

    What documentation do I have to submit?

    • Original and Photocopy of DNI
    • Photocopy of the Legalized Medium Level Certificate of Studies (secondary).
    • 2 Passport photos 4 x 4
    • Medical fit

    Do I have to go to Image Campus for registration?
    You can manage your registration in person or remotely. In this case, you must complete the online pre-registration form with your data, send the front and back of the DNI (scanned) and pay the registration via bank deposit or electronic transfer.

    Can I register if I don't have a good animation or illustration base?
    Yes, but once you are registered you will have to reinforce your knowledge through the leveling course.

    I have not finished high school yet, can I start studying something related, that will help me for my career?
    Yes, you can take the following Vocational Training Paths / Courses:

    Is the Technique dictated in online mode?
    No, only in face-to-face mode.

    Do they approve approved subjects in other institutions?
    Only subjects that have been approved in other institutions incorporated into official Argentine education are homologated.

    What are the requirements for foreign students?

    • Original and Photocopy of Passport or Document (1st and 2nd sheet).
    • Original and Photocopy of the Certificate of Secondary Studies, legalized and apostilled in the country of issuance of the title and validated by the Ministry of Education of the Argentine Nation.
    • 2 4 x 4 passport photos.
    • Medical certificate.
    • Certificate of Lack of Criminal Records issued in the country of the last 5 years of residence.
    • Certificate of Lack of Criminal Records issued in Argentina.

    Is my high school degree valid if it was issued abroad?
    The full validity of the degree is accredited if you studied in any of these countries: Bolivia, Brazil, Colombia, Chile, Ecuador, Spain, Italy, Mexico, Paraguay, Peru, Uruguay, Venezuela.
    Extra graduates Mercosur countries should pay the following matters:
    HISTORY 1st - 2nd - 3rd
    CIVIC EDUCATION 1st - 2nd

    Professionals who collaborate in the design of the study plan

    Walter Lazzari, Professor at Image Campus
    Walter Lazzari

    Professional of animated characters and traditional 2D animation and cut-out. He worked for prestigious studios such as: Hook Up, Indiecito SA, Fort Music, Illusion Studios, Bujos. He worked as a professional of animated characters for advertising, cinema and television series, being part of the animation area in films such as Martín Fierro, an animated adventure, An egg movie, Oily Boogie and series such as Omi's Ship, Doodlebops and Bondiband for Disney XD and Disney Junior. He also directed a winning series of a contest for INCAA Martín y Terry and made storyboards for the winning series of a contest for INCAA called Small Stories. Walter actively collaborates in the cartoon industry, transferring knowledge to new generations of future professionals.

    Juen M; anuel Esteva, professor at Image Campus
    Juan Manuel Esteva

    Professional 3D and 2D digital and cut-cut animator. Graduated from the career in Integral Production of Cartoons from Image Campus in 2009. He was co-scriptwriter and background artist for the short film CAT OUT Graduation, which was selected to be exhibited in the most important festivals of the animated industry such as: Annecy (France) , Anima mundi (Brazil), Pisaf (Korea) and Quiero Animarte (Argentina). He has worked in feature films such as Cuentos de la selva “, Nest and the floating circus, Omission, Hugo, Paco, Luís and three girls in pink; animated television series such as Tincho and Ich, and projects for MTV, Coca Cola, Le Cube, Comedy Central and Plaza Sésamo. He currently works as coordinator of the Higher Technique in Integral Production of Cartoons and teacher of the same and of the career of Production Production and 3D Animation.

    Pablo Accame, profesor de Image Campus
    Pablo Accame

    Pablo is CEO of the VFX Control Studio SAS studio and the children's content and animation production company La casa del arbol SRL, where he serves as executive producer and director and has been working in national and international productions for more than 16 years. He teaches introductory production and professional practice subjects such as the 3D Short Film and Short Film Workshop. He directed, among others, the animated series Ciencia Zapata, for which he received the award for best television series at the 2018 KOLIBRI International Festival for Children and Adolescents Award. He also published Emails desde la isla del Caimán Tuerto as an illustrator (editorial Brujita de Paper).