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Argentine University League (LUA) of electronic sports

This Saturday 4 of May, in an event organized by ADEEMA, the Association of Electronic and Electromechanical Sports Argentina in Image Campus, leading educational institute focused on new technologies, which brought together more than 130 players, was carried out the launch of the largest university league of electronic sports in our country, LUA.


Online Information Chat - Game Audio

Is it difficult for you to come to the Presential Informative Talks? Now you can see them ONLINE! When you can, want, wherever you are. All the information of the Professional Training Path: Game Audio, by the hand of our teacher and industry reference Eugenia Taboada.


Tips & News - After Effects - Responsive Design Time

We will start with the main Adobe software (After Effects, Photoshop, Illustrator, among others), and then add "Tips & News" also from other important software programs that accompany our main training areas.

In this opportunity we are going to explore a new tool, very interesting, that added this upgrade to the Adobe After Effects call Interactive time design or Responsive Design Time.


Online Informative Chat - Comics Production

Is it difficult for you to come to the Presential Informative Talks? Now you can see them ONLINE! When you can, want, wherever you are. All the information of the Professional Training Path: Cartoons production, hand in hand with our teacher and industry reference Germán Nobile.


This was the Global Game Jam 2019 on Image Campus!

FOR 8º CONSECUTIVE YEAR, IMAGE CAMPUS WILL BE OFFICIAL HEADQUARTERS OF THE Global Game Jam 2019.
The GGJ is the largest game creation event in the world. Since the 2009 is held annually at the end of January and brings together thousands of enthusiasts from all over the world. The objective: to develop a team video game from scratch in only 48 hours. See the summary of this edition.


Interview with Nicolas Crescenzi and Mario Hinostroza - Global Game Jam 2019

FOR 8º CONSECUTIVE YEAR, IMAGE CAMPUS WILL BE OFFICIAL HEADQUARTERS OF THE Global Game Jam 2019.
The GGJ is the largest game creation event in the world. Since the 2009 is held annually at the end of January and brings together thousands of enthusiasts from all over the world. The objective: to develop a team video game from scratch in only 48 hours. Interview with Nicolas Crescenzi and Mario Hinostroza


Lautaro Maciel - Educational Community Image Campus - Global Game Jam 2019

FOR 8º CONSECUTIVE YEAR, IMAGE CAMPUS WILL BE OFFICIAL HEADQUARTERS OF THE Global Game Jam 2019.
The GGJ is the largest game creation event in the world. Since the 2009 is held annually at the end of January and brings together thousands of enthusiasts from all over the world. The objective: to develop a team video game from scratch in only 48 hours. Entevista a Lautaro Maciel - Educational Community Image Campus


Interview with FUNDAV - Bernardo Mallaina and Alejandro Iparraguirre - Global Game Jam 2019 -

FOR 8º CONSECUTIVE YEAR, IMAGE CAMPUS WILL BE OFFICIAL HEADQUARTERS OF THE Global Game Jam 2019.
The GGJ is the largest game creation event in the world. Since the 2009 is held annually at the end of January and brings together thousands of enthusiasts from all over the world. The objective: to develop a team video game from scratch in only 48 hours. Interview with FUNDAV: Bernardo Mallaina and Alejandro Iparraguirre


Interview with Pablo Sekine and Karina Logiohio - Global Game Jam 2019

FOR 8º CONSECUTIVE YEAR, IMAGE CAMPUS WILL BE OFFICIAL HEADQUARTERS OF THE Global Game Jam 2019.
The GGJ is the largest game creation event in the world. Since the 2009 is held annually at the end of January and brings together thousands of enthusiasts from all over the world. The objective: to develop a team video game from scratch in only 48 hours. Interview with Pablo Sekine and Karina Logiohio


Informative chat online - Concept Art

Is it difficult for you to come to the Presential Informative Talks? Now you can see them ONLINE! When you can, want, wherever you are. All the information of the Professional Training Path: Concept Art, hand in hand with our teacher and industry reference Germán Nobile., by the hand of our teacher and industry reference Ignacio Lavizzari.


Informative chat online - Game Art

Is it difficult for you to come to the Presential Informative Talks? Now you can see them ONLINE! When you can, want, wherever you are. All the information of the Professional Training Path: Game Art, hand in hand with our professor and industry reference Hernán Pablo Fernández.


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