Motion Capture with Unreal Engine
Motion Capture with Unreal Engine, by Epic Games, is one of the most used real-time 3D creation tools in the animation and video game industry for the creation of interactive experiences and immersive virtual worlds. The software has been used to create everything from television commercials to applications within the series “The Mandalorian” and the latest adaptation of “Lion King”.
In this space, Christian Andrade will give us a technical talk where the Unreal Engine is applied in animation. You will explore and show us how motion capture is done in software through a technical workshop
Saturday October 24, 2020
15: 10 15 to: 40 hours.
100% online - Via Zoom
He is an Unreal Engine evangelist for Latin America at Epic Games. With over 13 years of experience in the games industry as an instructor, developer and entrepreneur.
As an evangelist for Unreal Engine, Christian travels around Latam to speak and teach about Unreal Engine 4 while helping developers create amazing games.
He also co-founded Arcademe Inc., a company based in Raleigh, North Carolina, whose goal was to train and develop video game projects for US companies in Latin America. He is currently part of many video game associations and guilds in Latin America designed to improve the professionalization of the industry in the region.