Artificial Intelligence: what it is and how to avoid artificial stupidity

Artificial Intelligence: what it is and how to avoid artificial stupidity

Description:

Artificial Intelligence in Video Game Development is a subject in constant research and evolution. This workshop will try to reveal what Artificial Intelligence in video games is about, particularities of its use, limitations and advantages, with practical examples that bring us closer to understanding the subject and thus create better experiences in our games.

Juan Pablo Bettini

JOHN PABLO BETTINI

Professional video game programmer (Image Campus – 2004). Co-founder of Dedalord SRL. (2010-present). Video game Development Leader at Three Melons and Games and Web (2005-2010). Since 2005 he has been a teacher at Image Campus in the Higher Technical School in Video Game Development.