Artificial Intelligence: what it is and how to avoid artificial stupidity
The Artificial Intelligence in the Development of Videogames is a subject in constant research and evolution. This workshop will try to reveal what is Artificial Intelligence in video games, particularities of its use, limitations and advantages, with practical examples that bring us closer to understanding the topic and thus get to create better experiences in our games.
JUAN PABLO BETTINI
Professional video game programmer (Image Campus - 2004). Co-founder of Dedalord SRL. (2010-to date). Videogame Development Leader at Three Melons and Games and Web (2005-2010). Since 2005 he has been a teacher at Image Campus in the Higher Technique in Videogame Development.